چه پلاگین هایی رو پیشنهاد می کنید؟

Divine Love

Well-Known Member
سلام به همه
از اونجایی که با پلاگین ها خیلی کم کار کردم نبست به اون ها آشنایی زیادی ندارم.
می خواستم ببینم چه پلاگین هایی رو برای کار با تری دی مکس پیشنهاد می کنید.
خیلی ممنون!
 

hellboy3d

Member
سلام
خب بگو برا چه کاری می خوای تا بهتر بشه راهنماییت کرد
مثلا
polybostبرای مدلینگ
glud3dبرای ساخت مایعات
dreamscapبرای ساخت محیط
render manبرای رندر فاینال
afterburnکه میدونی
و............
خلاصه داش لاو در خدمتیم
 

alizap

Member
ساخت انفجار فوق طبیعی=Cebas Pyrocluster
ساخت مو و چمن=Ornatrix
من خودم این دو تا رو واقعا قبول دارم
 

bassam_cg

Active Member
fume fx - karakatoa-particle flow tools box 1 and 3-thinking particle-final dof-final flar-final render-vihicle studio-skin fx-rpc-brazil
 
آخرین ویرایش:

Divine Love

Well-Known Member
در هر زمینه ای.
می خواستم یه آماری از پلاگین هایی که پرکاربردن و ارزش یاد گیری رو دارن دستم بیاد.
 

roohollah

Banned
منبع:http://www.turbosquid.com/Storefront/Index.cfm/ID/1250
=============================
Your Assurance Of Quality And Value
Turbo Squid offers the following premium 3ds Max plug-ins from creative developers around the globe. These plug-ins are subjected to stringent testing procedures defined by the Autodesk Media and Entertainment division to ensure each plug-in works well with 3ds Max, Autodesk VIZ and other Autodesk Certified Animation Plug-ins. Only plug-ins that pass the testing process are eligible to use the "Autodesk Certified Animation Plug-in" branding.
3ds_Max_7_logo.gif
All Autodesk Certified Animation Plug-ins are 3ds Max 8, 3ds Max 9 and 3ds Max 2008 compatible unless otherwise noted. Current customers should contact our support team by submitting an online support ticket HERE to obtain their free updates to the 3ds Max 8, 3ds Max 9 and 3ds Max 2008 versions of these tools as is applicable. Be sure to include your ACAP plug-in serial number when asking for the updates.
STUDENTS AND EDUCATORS: Take advantage of outstanding pricing on Autodesk Certified Animation Plug-ins. Find an EDU Reseller near you.
FumeFX from Sitni Sati$845.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
FumeFX is a groundbreaking solution for incredibly realistic and breathtaking effects with fire, smoke and explosions. This unique plug-in is a powerful gaseous fluid dynamics simulator created by industry leaders at Sitni Sati for seamless integration with Autodesk Media & Entertainment’s 3ds Max.

rtre v2.0 from Cubicspace $3995.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
rtre™ v2.0 enables you to explore or present models, however complex, from quick interactive studies to full multimedia presentations of major structures. The rtre™ v2.0 Publisher allows you to publish your scene to a stand-alone executable file, complete with customizable interface and interactivity. The published scene can be navigated and interacted in realtime by an end user on any computer.

DreamScape 2.5 from Sitni Sati$645.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
Build impressive environments to eliminate confusion! DreamScape 2.5 provides users with cutting edge tools for creating realistic landscapes, seascapes, skies, outdoor lighting and more. This incredible plug-in technology is actually a tightly integrated suite of tools that will give you total control over your virtual worlds.

Particle Flow Tools™: Box 1 from Orbaz Technologies$195.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
Particle Flow Tools™: Box 1 is a set of Particle Flow operators designed to extend PFlow's normal capabilities. Written by the same developer who created PFlow, this set of tools shows how open 3ds Max's built-in event-based particle system is.

Particle Flow Tools: Box 3 Pro from Orbaz Technologies$595.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
The Particle Flow Tools®: Box 3 Pro plug-in has been created to extend the capabilities of the build-in Particle Flow system in Autodesk 3ds Max with many new and sophisticated operators.

AfterBurn 4.0 from Sitni Sati$545.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
AfterBurn 4.0 is the de facto standard when it comes to creating volumetric particle effects for 3ds Max and will unleash your imagination in ways you never imagined. AfterBurn"s pedigree is unquestionable: it has been production-proven in many amazing cinematic events such as Armageddon, Dracula 2000, Coronado and various IMAX films as well as a number of hit computer games such as Warcraft 3, Diablo 2, Final Fantasy X, Mechwarrior 3 and Hellgate: London.

Texture Layers 2 from Mankua$295.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
Texture Layers 2, by Mankua, is the latest incarnation of the production-proven advanced mapping and texturing suite. With Texture Layer 2, you can create and animate all your mapping channels within a single modifier, and it includes its own sub-object face/patch selection.

Flight Studio from Bluerock Technologies LLC$1495.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
Flight Studio lets users import, edit and export OpenFlight scene graphs and databases from within 3ds Max 6 or later, all while retaining scene graph structure and attributes. This provides OpenFlight artists unparalleled access to the scene graph, enabling new capabilities not currently available in any other tool

Kaldera from Mankua$395.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
Kaldera is a powerful texturing plug-in that gives users the ability to render full scene information (lighting, opacity, texturing, displacement) into special texture maps based on your object"s appearance and relationship to other objects or elements within your scene. These maps are then directly baked into your object and can be used to display your assets rapidly on Direct3D devices such as graphics display cards or game engines.

Absolute Character Tools from Snoswell Design$495.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
Absolute Character Tools 1.6 Pro (or "ACT" for short) is a sophisticated musculature system for 3ds Max that helps you add extra realism and believability to characters that you create and animate. ACT gives you several new object classes for modeling muscles and skins and also has a whole skin deformation technology that does both sub-skin deformation and in-skin deformation.

clothfx from Size8 Software$395.00
More Info (Gallery, Technical Specs, etc) | Forum | FAQ
clothfx (formerly known as "Stitch") is a production-proven cloth simulation system for 3ds Max that provides users with a multitude of advanced tools necessary to create realistic fabrics and tailor-made clothing for their characters and creatures.

Power NURBS Pro from nPower Software$995.00
More Info (Gallery, Technical Specs, etc)
Power NURBS Pro seamlessly combines Solids and Surface modeling to provide the maximum modeling power and flexibility. Thanks to the power of SOLIDS++, Power NURBS Pro provides solids and surface modeling for maximum creativity.

Power NURBS Surfacing from nPower Software$495.00
More Info (Gallery, Technical Specs, etc)
Power Surfacing integrates nPower NURBS Surface Modeling with 3ds studio's Mesh Deformation technology, UI, animation and rendering to provide one of the world's most sophisticated 3d Design concept environments available.

Power Solids from nPower Software$695.00
More Info (Gallery, Technical Specs, etc)
Power Solids brings the power of Solids Modeling tools like Booleans, Filleting and Shelling into your 3ds Max and Autodesk VIZ environments, including support for Boundary Representations (BREPs), used in most modern day CAD systems.

Power Translators from nPower Software$495.00
More Info (Gallery, Technical Specs, etc)
Have you ever had to re-create a CAD model inside of 3ds Max or Autodesk VIZ? Power Translators is the answer to easily get CAD models and assemblies into 3ds Max. Power Translators reads IGES, STEP, SAT, and Rhino and creates a 'BrepObject' to represent the precise geometry defined in these files.

Power Translators Advanced from nPower Software$895.00
More Info (Gallery, Technical Specs, etc)
Based on the popular plug-in Power Translators, Power Translators Advanced is a ground breaking, highly efficient professional tool that combines state-of-the-art hardware and networking technologies with the advanced geometric modeling technology, significantly reducing the time it takes to import large models and assemblies into 3ds Max.

Power Translators Pro from nPower Software$1995.00
More Info (Gallery, Technical Specs, etc)
Power Translators Professional is a ground breaking, highly efficient professional tool that combines state-of-the-art hardware and networking technologies with the advanced geometric modeling technology. Power Translators Pro includes Power NURBS Pro and Power SolidWorks To Max.

Power Rhino To Max from nPower Software$295.00
More Info (Gallery, Technical Specs, etc)
Power Rhino2Max is the answer to get those Rhino models and assemblies into MAX or VIZ with the push of a button. Power Rhino2Max reads native Rhino files and creates a "Power NURBS" object to represent the precise geometry defined in these files.

Power Catia To Max from nPower Software$2995.00
More Info (Gallery, Technical Specs, etc)
Power CatiaToMax is the answer to get those Catia models and assemblies into MAX or VIZ with the push of a button. Power CatiaToMax reads native Catia files and creates a "Power NURBS" object to represent the precise geometry defined in these advanced CAD files.

Power SolidWorks To Max from nPower Software$1495.00
More Info (Gallery, Technical Specs, etc)
Power SolidWorksToMax is the answer to get those SolidWorks and Parasolid models and assemblies into MAX or VIZ with the push of a button. Power SolidWorksToMax reads native SolidWorks and Parasolid files and creates a "Power NURBS" object to represent the precise geometry defined in these advanced CAD files.

Power UGS to Max from nPower Software$2495.00
More Info (Gallery, Technical Specs, etc)
Power UGSToMax is the answer to get those UG models and assemblies into MAX or VIZ with the push of a button. Power UGSToMax reads native UG files and creates a "Power NURBS" object to represent the precise geometry defined in these advanced CAD files.

Power ProE to Max from nPower Software$2495.00
More Info (Gallery, Technical Specs, etc)
Power ProEtoMax is the answer to get those Pro/E models and assemblies into MAX or VIZ with the push of a button. Power ProEtoMax reads native Pro/E files and creates a "Power NURBS" object to represent the precise geometry defined in these advanced CAD files.

Power NURBS Pro + Power Translators (Bundle) from nPower Software$1195.00
More Info (Gallery, Technical Specs, etc)
Purchase Power NURBS Pro and Power Translators together to receive special bundle pricing.

Power Solids + Power Translators (Bundle) from nPower Software$795.00
More Info (Gallery, Technical Specs, etc)
Purchase Power Solids Pro and Power Translators together to receive special bundle pricing.
 

roohollah

Banned
بقیشم اینجاست:
PolyBoost 4.0 : مدلینگ، متریال و تکستچیرینگ و ...
http://www.polyboost.com/
Final DOF : ایجاد عمق میدان، موشن بلور و کلا مات کردن تصویر...
http://cebas.com/products/products.php?UD=10-7888-35-788&PID=48

Final Flares : ایجاد لنز افکت در حد تیم ملی(!)...
http://www.cebas.com/products/products.php?PID=49

pyrocluster 3.5 : به پای افتر برن نمیرسه اصلا!!! ولی ابر رو نسبتا سبک در میاره...
http://www.cebas.com/news/read.php?UD=10-7888-33-788&NID=282

ThinkingParticles 3.0 : پارتیکاله،,ولی امکانات خیلی گسترده تری از یک پارتیکال داره، صفحه پایین رو (حتما) ببینید...
http://www.cebas.com/news/read.php?NID=269
 
آخرین ویرایش:

roohollah

Banned
Shader FX

Shader FX is a full-featured real-time shader editor for 3ds Max. It allows artists with no previous programming experience to build complex HLSL FX shaders for use in Max's viewport and in external game engines. Built right into 3ds Max, it offers a gradual learning curve to .fx shaders for artists who are used to the 3ds Max material editor.

ShaderFX's powerful schematic interface lets you quickly assemble shaders that support complex effects such as parallax mapping, fresnel fall-off, and cube map reflection, all by simply connecting nodes together. Your shader progress is displayed and updated in 3ds Max's viewport as you build the shader so you can always see your results in real-time. Once you're happy with your results, you can use your shader in the 3ds Max viewport, or you can also export your shader in the popular HLSL FX format for use in other applications and game engines. With Shader FX, artists no longer depend on external applications or programmers to get the effects they want. Finally artists have a tool that enables them to create stunning real-time shaders quickly and easily, and gives full control over the appearance of their real-time models.

=================FEATURES =====================

Here is a partial list of real-time shader features that can be achieved with ShaderFX shaders: Texture Maps
Normal Mapping
Subsurface Scattering
Perlin Noise Procedural Textures
Detail Mapping
Detail Normal
Reflection
Refraction
Light Attenuation
Fresnel fall-off
Parallax Mapping
Bump Mapping
Relief Mapping
Up to four dynamic point lights
Vertex Color and Alpha
Alpha Test
Animated UV Coordinates
Glowing Materials
Simulated Global Illumination
Light/Shadow Mapping
Projected Textures
Ambient, Diffuse, Specular Lighting
Toon Shading
Fur
Since ShaderFX is a node based editor, you can also connect the nodes in an infinite number of ways to come up with your own set of effects. You're only limited by your imagination! Here are some additional features that are available with ShaderFX: Compile shaders with shader model 1.1 to 3.0.
Do vector math in tangent space or world space.
Supports normal maps positive and negative Y.
Support for both Y up and Z up environments.
Shader performance and instruction count report.

Export to XNA FXComposer Quest Virtools Ogre & More.
Create a whole world of shaders in one workspace.
Insert custom HLSL code into the node tree.
Multi-subobject material support.
Entire creative process happens in one program.


 

:Mohsen:

کاربر باتجربه
Divine Love جان من خيلي تو پلاگينا تخصص ندارم
ولي تجربه هاي كوچولويي دارم كه بد نيس بدوني
من بعد از تحقيق و تفحص (البته نه چندان زياد!!!) به اين نتيجه رسيدم كه بهترين موتور رندر از نظر سرعت، سهولت، كيفيت و ... همون vray هست و ارزش ياد گرفتن داره، البته از نظر من
جديدا يه مقداري هم با after burn كار كردم اونم نسبت به بقيه بهتره
براي مناظر طبيعي هم از speedtree استفاده كردم ولي زياد جالب نيست، چون با مكس باگهاي زيادي داره!(البته ساده هست، چيز زيادي برا يادگيري نداره)
پلاگين cat هم خوبه، مخصوص اسكلت بنديه
برا مدلسازي هم خود مكس ابزار خوبي رو داره، فكر نميكنم پلاگين نياز باشه
البته اينا همشون تجربه شخصي من بود
موفق باشي
 

Sherlock_Holmes

Active Member
برای چه زمینه ای؟
بگو تا بگم...
'گفتي ممنون...!
يه دو صفحه شد... همشم انگليسي!!:sad:
20 دفعه تا حالا گفتم يه توضيحي درباره اين پلاگينهاي معروف كه ميشناسي با كاربردشون بده..
3ztzsjm.gif

مقاله هم نميخواد بنويسي..خوبه؟
فقط اونايي كه كار كردي باهاشون...
 
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Divine Love

Well-Known Member
یعنی همه ی اینارو برم یاد بگیرم.
اونهایی که خودت کار کردی و فکر می کنی کاربردی ترن یه توضیح مختصر بده؟ (البته جسارتا)
 

shirani

مدیر انجمن <A href="http://forum.majidonline.com/f
کجا میشه این را دانلود کرد
 

bassam_cg

Active Member
من با همشون کار کردم خیلی هم زیاد حتی تمام اونایی که بچه ها گفتن بزار اینو بگم که یاد گیریشون خیلی سادست خیلی هم کاراتو راحتر میکنن البته بستگی به خودت داره که میخواهی در چه زمینیه ای و تا چه حد حرفه ای کار کنی
 

gigamax

کاربر متخصص جلوه های ویژه
بسام جان . شما که این قدر حرفه ای هستی . میشه یه آموزشی چیزی از چیزایی که یاد داری بذاری تا بقیه هم استفاده کنن . شما که می تونی خودت بسازی لازم نیست تزجمه کنه که .
 

bassam_cg

Active Member
gigamax عزیز من که چیزی نیستم فقط میتونم سریع چیزای جدید رو یاد بگیرم یک چیز دیگه من مشکل اصلیم اینه که اصلا وقت ندارم و با تایپ فارسی مشکل دارم برا همین زیاد تو فرومهای فارسی شرکت نمیکنم
 

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