The Gnomon Workshop – Modeling the Human Head


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The Gnomon Workshop – Modeling the Human Head
This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face – nose, mouth, eyelids and ears – as he transforms this simple structure into something as complex as the human head.

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