import flash.events.MouseEvent;
import flash.events.Event;
var speed:Number = 0;
var bl:Boolean = false;
item.addEventListener(MouseEvent.MOUSE_DOWN , mouse_down );
function check_status(event:Event):void
{
if (bl)
{
counter();
}
}
function counter():void
{
ti.text =(speed++).toString();
}
function mouse_down(event:MouseEvent):void
{
item.addEventListener(Event.ENTER_FRAME ,check_status );
item.addEventListener(MouseEvent.MOUSE_UP , mouse_up );
bl = true;
item.label="Mouse is down !";
}
function mouse_up(event:MouseEvent):void
{
item.removeEventListener(Event.ENTER_FRAME ,check_status );
item.removeEventListener(MouseEvent.MOUSE_UP , mouse_up );
bl = false;
item.label="Mouse is up !";
}