آموزشهای جدید Softimage را از اینجا دانلود کیند

آموزش انیمیت کردن کراکترها در سافت امیج از شرکت دیجیتال تورس ...........................................................................

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Digital Tutors - Character Interaction in Softimage
VP6, 1280*720 pixels, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 2.56 GB
Genre: eLearning
In this Softimage tutorial, we will learn how to animate a multi-character interaction with time-saving techniques. We'll first explore the planning phase of this project, and then dive right in and built the performance from start to finish, learning skills that can be applied to any character. We'll also create very simple but useful toolbar to select controls faster, discuss the benefit of choosing suitable rotation orders for control objects, learn ways to overcome gimbal lock interpolations, and take a look at Softimage's approach to file referencing. By the end of the tutorial, you will have attained the set of skills needed to animate fun and believable character interactions!

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کد:
http://filepost.com/files/9286e5f3/DT-CIS.part1.rar
http://filepost.com/files/m674ca88/DT-CIS.part2.rar
http://filepost.com/files/8cbadcf9/DT-CIS.part3.rar
http://filepost.com/files/dc2b5479/DT-CIS.part4.rar
http://filepost.com/files/9af5eb4e/DT-CIS.part5.rar
http://filepost.com/files/d6b65fa1/DT-CIS.part6.rar

کد:
http://ryushare.com/1fec5b0896ac/DT-CIS.part1.rar
http://ryushare.com/1c49087454cb/DT-CIS.part2.rar
http://ryushare.com/1f0386638363/DT-CIS.part3.rar
http://ryushare.com/1f0386638365/DT-CIS.part4.rar
http://ryushare.com/1d31dd196273/DT-CIS.part5.rar
http://ryushare.com/1d31dd196272/DT-CIS.part6.rar

موفق باشید.
 
آموزش ساخت کراکتر در سافت امیج و زی براش از شرکت دیجیتال تورس ............................................................................


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Digital Tutors - Creative Development: Modeling a Human Marionette in Softimage and ZBrush
VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 2.31 GB
Genre: eLearning
In this ZBrush tutorial we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can bring up a huge speed up to your usual modeling and texturing workflow.




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کد:
[URL]http://extabit.com/file/27a3ojwgogbt9/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part1.rar[/URL]
[URL]http://extabit.com/file/27a3ojwgogbst/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part2.rar[/URL]
[URL]http://extabit.com/file/27a3ojwgogbtp/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part3.rar[/URL]
[URL]http://extabit.com/file/27a3ojwgog8nx/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part4.rar[/URL]
[URL]http://extabit.com/file/27a3ojwgog8ml/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part5.rar[/URL]




کد:
http://ryushare.com/3305cc92ae82/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part1.rar
http://ryushare.com/2f6279fe6d18/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part2.rar
http://ryushare.com/321cf7ed9e4b/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part3.rar
http://ryushare.com/313423488dbd/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part4.rar
http://ryushare.com/2e79a5595e74/Modeling.a.Human.Marionette.in.Softimage.and.ZBrush.part5.rar

موفق باشید.
 
آموزش مدلسازی برای بازی کامپیوتری از شرکت دیجیتال تورس ................................................................................

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Creating Next-Gen Game Assets in Softimage
English | FLV 782 x 646 | 5 hr.39 min. | + Exercise files | 1,87 GB

This tutorial will take you through every step of the creation process, so we will start by setting up rotoscopes within Softimage to use as reference. From there, we will use a variety of polygon modeling techniques to create low-resolution and high-resolution versions of our asset. Once that stage is complete we will use the Softimage Ultimapper to transfer all of the hi-res detail back to our low-res mesh using normal maps.

کد:
http://extabit.com/file/2a0pqxgmg3hm6/CreatingNextGenGameAssets-Softimage.part1.rar
http://extabit.com/file/2a0pqxgmg2lwu/CreatingNextGenGameAssets-Softimage.part2.rar
http://extabit.com/file/2a0pqxgmg3klq/CreatingNextGenGameAssets-Softimage.part3.rar
http://extabit.com/file/2a0pqxgmg3kmm/CreatingNextGenGameAssets-Softimage.part4.rar
http://extabit.com/file/2a0pqxgmg2fjy/CreatingNextGenGameAssets-Softimage.part5.rar


کد:
http://www.filereactor.com/mjygbuu5zfe1/CreatingNextGenGameAssets-Softimage.part1.rar.html
http://www.filereactor.com/yd1lkw2cuw92/CreatingNextGenGameAssets-Softimage.part2.rar.html
http://www.filereactor.com/39zyaamhhqnv/CreatingNextGenGameAssets-Softimage.part3.rar.html
http://www.filereactor.com/y40runchwer8/CreatingNextGenGameAssets-Softimage.part4.rar.html
http://www.filereactor.com/reruiy4ra1zw/CreatingNextGenGameAssets-Softimage.part5.rar.html

موفق باشید.
 

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