Vehicle Studio 1.7 for 3DS MAX 6

patris1

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Vehicle Studio 1.7 Features
# Unlimited number of vehicles and wheels. With the recommended system, the average usable number is about 4+ cars, depending on their shape and configuration.

# Vehicles can collide with moving scenery of high triangle count. Examples include water meshes, off road terrain, and on-road courses.

# Realistically animates vehicle intricacies like offset angle steering, 4 wheel drive, unequal a-arm suspension, rigid axle, and more!

# True 3D physics has realistic friction and collision with any shape. The only limitation is that the shape is approximated to a certain threshold of spatial accuracy.

# Extra’s like Hitch and Hook allow for complex animation such as a trailer being towed and a character picking up a car.

# Managing scenes is implicit with Physics Calculator. Everything loads and saves as you left it. Importing, exporting and merging are done hassle free because VS 1.7 sets keyframes and doesn’t modify geometry.

# VS 1.7 can use a collection of MAX objects, a single object, a group, or nested groups to define a chassis, wheel, scenery, or obstacle.

# Intuitive settings like speed, grip, meters, shock length, etc. make adjustments easy!

CODE
http://www.9iv.com/down/soft/2620.htm?eid=308097

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