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من باش کار کردم. واقعا شاهکاره. خودش اتوماتیک نرمال مپ-specular-diffuse- و هر چی که لازم باشه رو میسازه.
وی میتونی با هر رزولوشن که خواستی اکسپرت کنی و ازش استفاده کنی.
واقعا ارزشش رو داره به نظرم.
PhotoSculpt Textures is a software that creates 3D models and 3D textures from just two photos of the same subject.
Features:
* High definition depth extraction for unpreceeded professional results. click here to see our gallery
* Very high texture size: The automated sculpting phase ends when the same size as the source photos is obtained,
witch is usually a very high definition 3d model or texture.
* Fast: It takes only 1 s to display the first low polygon model
o The 3D model resolution increases over time with immediate visual feedback in 3D
o High definition model obtained within 40 seconds (on a 3Gz Intel processor)
o Fully sculpting a 12Mpix source images takes 4 minutes
Clean intuitive interface: click here to view a video of the interface in action
* Easy to learn and use
* Full screen 3D display
* Optimised viewing with popup toolbars that appears only when needed
* Drag and drop support for images
* Open both FRONT and RIGHT photo in one dialog box with multiple selection
* Images are sorted automatically for efficiency (users are recommended to shoot FRONT PHOTO first and RIGHT PHOTO second)
* Image 90° rotation and swaping tool
* Lighweight application (12 Mb in Idle), it fires-up almost immediately
* Fully multithreaded interface : Rotate 3d view / zoom in-out / Move / crop / change map display type while sculpting is still in progress
Generates following texture maps
* Depth map (can be used as displace map or displacement map)
* Normal maps
* Ambient occlusion maps
* Specular maps
* Diffuse maps (color)
Other handy features :
* Make texture seamless tileable in one click. Click to see the video here
* Increase / decrease depth in one click
* Handy "flat mode" to correct flatness of texture in one click in case you have shot your texture in awkward position
* crop texture
* Perspective crop
* square crop
* Fixed 2n texture size (256,512,1024,2048 ...) in one click
* Browse subdivisions: Increase / decrease model or texture size in one click
* "save multiple" function to save different maps, different sizes and 3d models all at once
* Alpha transparency: Remove unwanted areas on your model using a black and white alpha map
What you don't need to worry about :
* Don't need any kind of calibration of camera
* Don't need to manually select points before creating a 3d sculpt
* Don't need for a high end camera (minimum recomended : a 5 Mp point and shoot camera)
File input / output :
* Accepts Jpg and Bmp files
* Saves maps as Jpg and Bmp files
* Save models as .obj (textured) and .stl (untextured) files
Recommended:
* OS : Windows Seven 64 bit
* CPU : Core 2 Duo or newer
* Graphic Card: High end DirectX 9
* RAM: 3 Gb
* HD: 300 Mb of hard drive space
* Monitor: 1920x1200x32 bit
Minimum System Requirements:
* OS: Windows XP/SP2 32 bit
* CPU: Pentium 4
* Graphic Card: DirectX 9
* RAM: 1 Gb
* HD: 300 Mb
* Monitor: 800x600x16 bit
Code:
http://rapidshare.com/files/37898049....01-ENGiNE.rar