بفرما من یه مقدار از اسکریپت اون رو اینجا می ذارم نگاه کنین ببینین ازش سر در میارین
این اولی
// This file was decompiled using sascm.ini published by Seemann (
http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
thread 'SLEEP'
04ED: load_animation "PLAYIDLES"
04ED: load_animation "CRACK"
:SLEEP_33
wait 250
4@ = 0
if
044B: actor $PLAYER_ACTOR on_foot
else_jump @SLEEP_33
if
8AB0: not key_pressed 120
else_jump @SLEEP_113
if
8AB0: not key_pressed 121
else_jump @SLEEP_345
if
8AB0: not key_pressed 122
else_jump @SLEEP_577
jump @SLEEP_33
:SLEEP_113
wait 0
0605: actor $PLAYER_ACTOR perform_animation_sequence "CRCKIDLE2" IFP_file "CRACK" 4.0 loop 1 0 0 0 time -1 // versionA
03BF: set_player $PLAYER_CHAR ignored_by_everyone 1
wait 250
00BF: 2@ = current_time_hours, 3@ = current_time_minutes
5@ = Actor.Health($PLAYER_ACTOR)
015D: set_gamespeed 500000.0
3@ += 1
4@ += 1
5@ += 1
00C0: set_current_time_hours_to 2@ minutes_to 3@
Actor.Health($PLAYER_ACTOR) = 5@
if
0AB0: key_pressed 123
else_jump @SLEEP_113
015D: set_gamespeed 1.0
wait 2000
0812: AS_actor $PLAYER_ACTOR perform_animation "GETUP" IFP_file "PED" 50.0 loopA 0 lockX 0 lockY 0 lockF 0 time -1 // versionB
wait 1000
0605: actor $PLAYER_ACTOR perform_animation_sequence "STRETCH" IFP_file "PLAYIDLES" 4.0 loop 0 0 0 0 time -1 // versionA
03BF: set_player $PLAYER_CHAR ignored_by_everyone 0
jump @SLEEP_33
:SLEEP_345
wait 0
0605: actor $PLAYER_ACTOR perform_animation_sequence "CRCKIDLE2" IFP_file "CRACK" 4.0 loop 1 0 0 0 time -1 // versionA
03BF: set_player $PLAYER_CHAR ignored_by_everyone 1
wait 250
00BF: 2@ = current_time_hours, 3@ = current_time_minutes
5@ = Actor.Health($PLAYER_ACTOR)
015D: set_gamespeed 500000.0
3@ += 3
4@ += 3
5@ += 3
00C0: set_current_time_hours_to 2@ minutes_to 3@
Actor.Health($PLAYER_ACTOR) = 5@
if
0AB0: key_pressed 123
else_jump @SLEEP_345
015D: set_gamespeed 1.0
wait 3000
0812: AS_actor $PLAYER_ACTOR perform_animation "GETUP" IFP_file "PED" 50.0 loopA 0 lockX 0 lockY 0 lockF 0 time -1 // versionB
wait 1000
0605: actor $PLAYER_ACTOR perform_animation_sequence "STRETCH" IFP_file "PLAYIDLES" 4.0 loop 0 0 0 0 time -1 // versionA
03BF: set_player $PLAYER_CHAR ignored_by_everyone 0
jump @SLEEP_33
:SLEEP_577
wait 0
0605: actor $PLAYER_ACTOR perform_animation_sequence "CRCKIDLE2" IFP_file "CRACK" 4.0 loop 1 0 0 0 time -1 // versionA
03BF: set_player $PLAYER_CHAR ignored_by_everyone 1
wait 250
00BF: 2@ = current_time_hours, 3@ = current_time_minutes
5@ = Actor.Health($PLAYER_ACTOR)
015D: set_gamespeed 500000.0
3@ += 5
4@ += 5
5@ += 5
00C0: set_current_time_hours_to 2@ minutes_to 3@
Actor.Health($PLAYER_ACTOR) = 5@
if
0AB0: key_pressed 123
else_jump @SLEEP_577
015D: set_gamespeed 1.0
wait 4000
0812: AS_actor $PLAYER_ACTOR perform_animation "GETUP" IFP_file "PED" 50.0 loopA 0 lockX 0 lockY 0 lockF 0 time -1 // versionB
wait 1000
0605: actor $PLAYER_ACTOR perform_animation_sequence "STRETCH" IFP_file "PLAYIDLES" 4.0 loop 0 0 0 0 time -1 // versionA
03BF: set_player $PLAYER_CHAR ignored_by_everyone 0
jump @SLEEP_33
اینم یکی دیگه
// This file was decompiled using sascm.ini published by Seemann (
http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
$DRIVEBYMODE = 0
$PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
:NONAME_15
wait 0
if
Player.Defined($PLAYER_CHAR)
else_jump @NONAME_15
if
00A4: actor $PLAYER_ACTOR sphere 0 in_cube_cornerA -2705.031 1264.825 70.2798 cornerB -2660.196 1282.88 51.1862
else_jump @NONAME_15
wait 4000
jump @NONAME_95
:NONAME_95
if
00A4: actor $PLAYER_ACTOR sphere 0 in_cube_cornerA -2705.031 1264.825 70.2798 cornerB -2660.196 1282.88 51.1862
else_jump @NONAME_163
Player.Money($PLAYER_CHAR) += -3000
wait 10000
jump @NONAME_15
:NONAME_163
wait 0
Player.SetMinWantedLevel($PLAYER_CHAR, 2)
jump @NONAME_15
یه دوتا لینک داخلش هست که بهشون توجهی نکنین اگر هم می خواین دانلود کنین اونم یه چیزایی توش هست