دانلود Autodesk 3ds Max 2008 version

Mehdi_44

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Highlights
Achieve stunning results in less time with Autodesk® 3ds Max® software. 3ds Max 2008 dramatically improves your productivity by streamlining the process of working with complex scenes. This is achieved through significant performance improvements—in areas such as viewport interaction, interactive transform and material assignment—as well as through the addition of new, artist-friendly UI and scene management features. The release also marks the launch of Review, a toolset that delivers interactive previewing of shadows, the 3ds Max sun/sky system, and Architectural and Design material settings.

In addition, 3ds Max 2008 delivers enhanced support for complex pipelines and workflows—a new, integrated MAXScript ProEditor makes extending and customizing 3ds Max easier than ever. Plus, enhanced DWG™ file-linking and data support strengthen interoperability with applications such as AutoCAD® 2008, AutoCAD® Architecture 2008, and Revit® Architecture 2008 software products. Finally, the release contains numerous Biped improvements, including new ways of layering character motion and exporting it to game engines, as well as tools that give animators new levels of flexibility with regards to their Biped rigs.

Key New Features and Enhancements

Accelerated Performance
The integration of new technology into the software’s Adaptive Degradation System improves interactive performance by automatically simplifying scene display to meet a user-defined target frame rate. You control how 3ds Max adjusts scene display—whether the smallest objects are hidden, or distant objects have less detail, etc.—and 3ds Max calculates how best to achieve it. When combined with the new Direct3D® mesh caching that groups objects by materials, the result is that tens of thousands of objects can be just as interactive as ten objects. In addition, loading, arrays, Autodesk® FBX® and OBJ export, and other areas of the software perform significantly faster.

Scene Explorer Scene Management
3ds Max 2008 delivers Scene Explorer, a robust new tool that provides you with a hierarchical view of scene data and fast scene analysis, along with editing tools that facilitate working with even the most complex, object-heavy scenes. Scene Explorer gives you the ability to sort, filter, and search a scene by any object type or property (including metadata), with stackable filtering, sorting, and searching criteria. This new tool also enables you to save and store multiple Explorer instances and to link, unlink, rename, hide, freeze, and delete objects, regardless of what objects are currently selected in the scene. You can also configure columns to display and edit any object property, and because this feature is scriptable and SDK extendable, you can use callbacks to add custom column definitions.

Review
This powerful new toolset gives you immediate feedback on various render settings, enabling you to iterate rapidly. This means you can now quickly hone in on your desired look without waiting for a software render—perfect for over-the-shoulder client/boss feedback sessions and other iterative workflows. Based on the latest game engine technology, Review delivers interactive viewport previews of shadows (including self-shadowing and up to 64 lights simultaneously), the 3ds Max sun/sky system, and mental ray® Architectural and Design material settings.

MAXScript ProEditor
3ds Max 2008 marks the debut of the new MAXScript ProEditor. This intuitive new interface for working with MAXScript includes multilevel undo functionality; fast, high-quality code colorization; rapid opening of large documents; line number display; regular expressions in search/replace; folding of sections of the script; support for user customization; and many other features.

Enhanced DWG Import
3ds Max 2008 delivers faster, more accurate importing of DWG™ files. Significantly improved memory management enables you to import large, complex scenes with multiple objects in considerably less time. Improved support for material assignment and naming, solid object import, and normals management facilitate working with software products such as Revit Architecture 2008. Plus, a new Select Similar feature identifies all objects in an imported DWG scene that contain characteristics similar to those of a selected object. This capability lets you select and edit multiple imported objects simultaneously—dramatically streamlining DWG-based workflows.

Artist-Friendly Modeling Options
3ds Max 2008 gives you a more streamlined, artist-friendly modeling workflow through a collection of hands-on modeling options that let you focus more on the creative process. These options include selection previewing and the ability to have existing modeling hotkeys and pivots become temporary overrides.

Biped Enhancements
This latest release provides you with new levels of flexibility with regard to your Biped rigs. A new Xtras tool lets you create and animate extraneous Biped features anywhere on your rig (for example, wings or additional facial bones) and save them as BIP files. These files are supported in Mixer and Motion Flow, as well as in Layers, where new layering functionality enables BIP files to be saved as offsets from each layer to isolate character motion. As a result, each layer can be saved as its own asset for export into a game.

Expanded Platform Support
3ds Max 2008 is the first full release of the software officially compatible with Microsoft® Windows Vista™ 32-bit and 64-bit operating systems and the Microsoft DirectX® 10 platform.
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Using Autodesk 3ds Max software in a short period of time to create incredible works. 3ds Max 2008 by simplifying the process of handling complex scenes, can greatly improve your productivity. This is the window through interactive, iterative conversion and material aspects, such as the implementation of the tremendous performance improvements and add new artists and friendly UI and scene management capabilities to realize. The release also marks the introduction of Review, this tool kits provide interactive preview of the shadow, the sun 3ds Max / air systems, as well as architectural and design material installed.

In addition, 3ds Max 2008 also provides for complex production processes and improved workflow support - new integrated MAXScript ProEditor to expand and customize 3ds Max more easily than before. Moreover, improved DWG file support for the strengthening of links and data with AutoCAD 2008, AutoCAD Architecture 2008 and Revit Architecture 2008 Collaborative software products such as the ability to work. Finally, this version contains numerous Biped improvements, including the role of a stratified and their movements exported to the new game engine, as well as methods for the area in Biped skeleton animation division to provide higher flexibility tool.


The main new features and enhancements:

Accelerated performance
The Adaptive Degradation of the software system integrated new technology can automatically simplified scene shows to satisfy user-defined target frame rate, thereby improving the interactive performance. You can control 3ds Max adjustment scene showed the way - such as hidden objects or decrease the smallest details of remote objects, and so on, and 3ds Max can calculate how best to achieve it. When organizations with material objects under the new Direct3D mesh used in conjunction with cache, will enable tens of thousands of objects like the same 10 objects interact. In addition, the loading, arrays, Autodesk FBX and OBJ derived Other features of the software as well as the implementation of speed has noticeably accelerated.

Scene Explorer scene management
3ds Max 2008 includes a powerful new tool Scene Explorer, to offer you the scene data classification View and rapid scene analysis, and simplify the many objects of the most complex scenes with editing tools. Scene Explorer allows you to use stackable filtering, classification and search criteria, according to type or any object attributes (including metadata) for classification, filtering and search scene. This new tool also allows you to preserve and store multiple Explorer quote, association, lifting Association, rename, concealment, freezing and delete objects, regardless of the current scene in the choice of objects is what. You also can be configured to display and edit columns any object attributes, and because the function can be prepared script and have SDK expansion capability, so you can use custom add-back column definition.

Review
This new and powerful tool kits are available for you to set up various rendering timely feedback and enables you to quickly iteration. This means that you can now quickly check their desired effect without having to wait for rendering exaggerating - is very suitable for critical client / boss feedback tasks, and other iterative workflow. Review of the game engine based on the latest technology, provide shadow (including projection own shadow and lighting at the same time as many as 64), as I preview interactive, 3ds Max sun / mental ray sky system, as well as architectural and design material installed.

MAXScript ProEditor
3ds Max 2008 marks the new MAXScript ProEditor debut. MAXScript intuitive use of this new interface include: multi-stage withdrawal function; High-quality color code; The rapid opening of large files; Visit a few display; Search / replace the normal expression; Fragments of the script folding; User-defined support; , As well as many other functions.

Improved DWG import
3ds Max 2008 to provide faster, more accurate DWG file import. Significantly Improved memory management so that you can significantly within a shorter time with a number of objects into a large complex scenes. The material designation and naming the entities into normal management and improved support for the user, such as Revit Architecture 2008 software products. Moreover, the new Select Similar functions can be imported DWG scene identification includes selected objects with a similar characteristic of all objects. This function will enable you to choose and edit at the same time into a number of objects, thus greatly simplifying the workflow-based DWG.

Artist-friendly modeling options
3ds Max 2008 through a series of let you focus on the creative process modeling practical option, to offer you a more simplified artist friendly modeling workflow. These options including the option to preview and existing modeling hotkeys and reference points into temporary coverage function.

Biped Improvement
This latest version of the Biped skeleton regard to providing you with a higher level of flexibility. New tools allow you Xtras in the rig of any places (such as wing or other facial bones) production and animation foreign Biped features, and then kept them for the BIP document. These documents in the Mixer and Motion Flow and layer support, a new layered functionality allows you to keep separate the BIP paper for each layer of migration in order to isolate the role of action. Therefore, each of you can preserve their own assets so into the game.

The platform supports expansion
3ds Max 2008 and the software is Microsoft Windows Vista 32 and 64 operating system and Microsoft DirectX-compatible 10 official platform of a complete version.
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Autodesk 3ds Max 2008 32bit English Version (32 English version) Download
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3ds Max 2008 Features (new features video demonstration)


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A collection of “hands-on” modeling options, new in Autodesk® 3ds Max® 2008, lets you take advantage of a more streamlined, artist-friendly modeling workflow. This video introduces you to two of these new options: temporary pivot overrides and a new subobject previewing workflow that lets you preview and select subobjects in one fluid motion and switch between subobject modes in the viewport. You’ll also learn how to take advantage of the new Multiple UV Unwrap operation—a feature that makes it significantly easier to organize the mapping of multiple objects into one texture.

http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Modeling%20-%20UVW.mp4


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Performance Enhancements (performance enhancement)
Autodesk 3ds Max 2008 delivers new technology and optimizations that result in vastly improved performance for even the largest, most complex scenes. This video will demonstrate how new adaptive degradation enhancements ensure your viewport interaction rates by automatically simplifying scenes to meet target frame rates. When combined with the new Direct3D mesh caching, which groups objects by materials, the result is that tens of thousands of objects become just as interactive as ten objects. Plus, you’ll see how easy it is to control the degree to which 3ds Max simplifies your scene: You just select a desired level of viewport interactivity and 3ds Max calculates how best to achieve it.

http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Performance.mp4


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Review Rendering (rendering preview)
The powerful, new Review rendering toolset gives you immediate feedback on various render settings, enabling you to iterate rapidly. This means you can now quickly hone in on your desired look without waiting for a software render—perfect for over-the-shoulder client/boss feedback sessions and other iterative workflows. This video demonstrates the Review rendering toolset’s ability to deliver interactive viewport previewing of shadows, its improved workflow for those using the 3ds Max Sun/Sky system, and new mental ray Architectural and Design material settings. You’ll also learn how to take advantage of the new mental ray Sky Portal system—a workflow that simplifies the process of lighting indoor scenes with outdoor lighting.

http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Review.mp4


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Autodesk 3ds Max / Revit Interoperability (3ds Max / Revit connectivity)


Deeper support in 3ds Max 2008 for the DWG™ file format results in faster, more accurate importing of data from other popular Autodesk applications such as Revit® Architecture 2008. This video will introduce you to two new features that streamline 3ds Max/Revit workflows: support for DWG solids—including all materials assigned to these objects—and support for imported Sun/Sky/geographic location parameters, including time of day and time zone.

http://download.autodesk.com/us/3dsmax/siggraph2007/demos/Revit Interop.mp4


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Autodesk 3ds Max / mental ray Enhancements (mental ray enhancement)

A number of major enhancements to mental ray and the 3ds Max 2008/mental ray workflow will help you to achieve your desired look faster. This video introduces you to
  • The Sky Portal workflow for lighting indoor scenes with outdoor lighting
  • The self-illumination feature for mental ray Architecture and Design materials
  • The Render to Texture presets
  • The photographic exposure UI—a camera-based interface for managing exposure settings (tone-mapping)
http://download.autodesk.com/us/3dsmax/siggraph2007/demos/MR Features.mp4
 
آخرین ویرایش:

DIMO

Active Member
ایول بابا ترکوندی :eek: هیچ کسی چنین کاری تا حالا نکرده بود شاید هم من ندیدم ولی در هر صورت خیلی جامع کامل گذاشتی دستت درد نکنه.

به دوستان این Fryrender vBeta 1.8 رو پیشنهاد میکنم موتور رندر جالب و تقر یباً می شه گفت ساده ای هست یه امتحان بکنید ضرر نمیکنید.




به این کار من هم یه نظری بدید ممنون میشم.


http://forum.majidonline.com/showthread.php?goto=newpost&t=81314
 
آخرین ویرایش:

WindowsLab

Member
سلام
البته من دیدم که شرکت سازنده اتوکد، این محصول(2008) را برای ایرانیان محدود کرده
این هم تصویر:
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یاعلی
 

3dmahdi

New Member
سلام
من دانلود کردم بعد نصب میگه فایل d3dx9_34.dll رو میخواد از کجا میتونم directx رو دانلود کنم
ممنون.
 

pouria_ddd

Active Member
حالا این 2008 چه سیستمی می خواد؟؟؟ یعنی به درد ما می خودره یا نه >؟
 

tsherbaf

New Member
مرسي
من دانلود كردم ولي هنوز نصب نكردم، نصب كه كردم خبر ميدم چطور بود:)
 

tsherbaf

New Member
من از هر جاي اينترنت اين برنامه رو دانلود كردم همين مشكل رو داشت آخرش هم رفتم خريدم به شما هم همين توصيه رو ميكنم
من به زبانهاي ديگه هم اين مشكل رو سرچ كردم اما كسي جوابي نداشته.:razz:
 

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