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Mastering Maya 8.5

Mastering Maya 8.5

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Take your Maya skills to new levels with the sophisticated coverage you'll find in this authoritative Autodesk Maya Press reference and tutorial.


Mastering Maya 8.5​


From key basics through advanced techniques, our Maya experts provide the very latest professional-level instruction on Maya Complete and Maya Unlimited.

Early chapters offer a practical overview of Maya's interface. A "Quick Start" exercise lets novices create an animation the first day and covers the basics of node structure, keyframes, and basic lighting. Advanced users will broaden their skills with pertinent coverage for nCloth, mental ray integration, volume Fur rendering, advanced texturing tools, and enhanced MEL scripting. Practical tutorials reinforce learning with hands-on practice.

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ali3dtech

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Megapack Magazine 2 [Computer Graphics Mag]

Megapack Magazine 2 [Computer Graphics Mag]

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19 Magazines from 2006-07 | Quality: Orginal | 75 MB

Computer Graphics World is the premier authority on innovative graphics technology and applications. Written for engineers, researchers, designers, and animators. CGW explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film, and interactive entertainment.

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The online version of Computer Graphics World brings you daily updates and news in the related industries as well as access to five years of editorial archives. Check the calendar of events for the next industry-related conference or refer to the product and manufacturer information. A convenient subject search is also at your fingertips for quick research on the latest software release.

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ali3dtech

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Mastering Maya Complete 2

Mastering Maya Complete 2

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Perry Harovas, Peter Lee, John L. Kundert-Gibbs, "Mastering Maya Complete 2"
Sybex | ISBN: 0782125212 | January 2000 | 842 pages | PDF | 9.5MB

Learning to use every aspect of Alias Wavefront's Maya can be challenging. Maya is a powerful, complex tool, but some artists devote themselves to using only one or two features, like modeling, particle animation, lighting, or animation. The authors of Mastering Maya Complete 2 have tried to cover every aspect of the program within this book, and the result is a balanced overview of the entire program that lays a solid foundation for anyone climbing the Maya learning curve.
The book contains six major sections: fundamentals, modeling, animation, Maya's scripting language, rendering, and advanced Maya effects. Individual chapters delve into the details of Maya's feature set, mostly with tutorials demonstrating their use. Sidebar tips appear on almost every page, and the authors have made liberal use of screen shots.

The opening chapter sets the tone for this voluminous book as an introductory tutorial to building a complete scene. A simple model is created and textured, lights are added, and the model becomes animated and rendered. While this section isn't heavy on detail, the project is complete and offers a whole overview of the Maya project cycle. The rest of the book covers features like the modeling tools, animation tools, and advanced effects in greater depth.

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ali3dtech

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2DArtist Magazine Issue 025 Jan 2008 eBook

2DArtist Magazine Issue 025 Jan 2008 eBook

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2DArtist Magazine Issue 025 Jan 2008 eBook | 147 MB

Happy New Year and welcome to Issue 025 of 2DArtist Magazine! We’ve gone interview crazy this month with four fantastic artist interviews – two of which are with Concept Artists for the amazing Guild Wars games, and if you’ve seen any of their concept art work on ConceptArt.org recently then you’ll not want to miss these interviews, trust me! We also decided to give Patri Balanovsky – one of our Stylised Animal Challenge regulars – a grilling this month, so if you’ve ever wondered what makes him tick (and win all those challenges!), then check out page 07.
In a nice contrast, our interview with Matte Painter Ludovic Iochem can be found on page 47, which is a real inspiration to anyone looking to get into the matte painting biz! My picks of this month’s issue have to be the Speed Painting Challenge with Emrah Elmasli and Daniel Ljunggren, and our interview with the immensely talented Daniel Dociu (see page 21). Daniel Ljunggren is new to our Speed Painting challenges and the outcome of his tutorial is pure genius, so take a look at page 97 to see his interpretation of this month’s brief: “Steam Powered Mechanical Destroyer”. If you’ve been following Joel Carlo’s most recent tutorial, he takes us back to basics this month, in Part 2 of his tutorial, and explains a little about colour theory, so check out page 119 if you’ve been struggling to get to grips with your palette, where all will be explained! This month also sees the end of our current Elements tutorial series (sorry guys!), where Carlos Cabrera takes us through the creation of a “Heat Wave” environment (see page 107). Remember: if you’ve missed any of the Elements series then be sure to pick up the back issues to get yourself up to date! To be honest, there’s too much in this month’s issue for me to talk about here, so check out the contents on the right and get stuck into a bit of what you fancy! I’ll leave you now to enjoy this month’s issue and we’ll catch you again next month! Ed.



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ali3dtech

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Megapack Magazine 3 [Photoshop Fix Mag]

Megapack Magazine 3 [Photoshop Fix Mag]

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Photoshop Fix The Adobe® Photoshop® How-To Magazine There's no better source for easy and effective Adobe® Photoshop® tips, tricks, and techniques than Photoshop User magazine, the official publication of the National Association of Photoshop Professionals. From cover to cover, Photoshop Fix is packed with in-depth tutorials, the latest industry news, and useful product reviews. Editor-in-chief Scott Kelby, the world's best-selling computer book author, has assembled the best Photoshop gurus on the planet to write for Photoshop Fix magazine, making it an invaluable, one-of-a-kind resource for beginners and experts alike.

13 Magazines from 2004-05 | Quality: Orginal | 24 Mb
Photoshop Fix Magazine [2006-2007]

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ali3dtech

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Megapack Magazine 5 [Computer Arts Mag]

Megapack Magazine 5 [Computer Arts Mag]

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Computer Arts is the one-stop shop for professional advice on creating digital art and illustrations.

Computer Arts, the world’s best-selling magazine for digital artists and designers, boasts a strong line-up of tutorials every issue, covering everything from manipulating photographs with Photoshop to creating amazing vector illustrations with Illustrator. You’ll also find tonnes of tips and tricks for web design, typography, 3D, animation, motion graphics and multimedia. It’s the one-stop shop for professional advice.

12 Magazines from 1999-2005 | Language: English | Quality: Orginal without one! | 180 Mb | Rapidshare Links

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Each month, the magazine also reviews the latest hardware and software releases, gives creative tips and technical advice, and interviews the leading lights in the global design world.
Computer Arts Magazine [1999-2005]

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Inside each issue
30 pages of expert tutorials and advice
In-depth interview with top industry creatives
The best software and hardware tested
An indispensable buyer’s guide
University Challenge – a behind the scenes look at the world’s best design courses
Exposure gallery – a selection of some of the best work around

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CGArena (Feb - Mar 2008) Issue

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PDF | 28 MB


* Interview with Matthieu Roussel
* Photoshop: Making of Black Bashi-Bazouk
* After Effects: Radar Screen
* 3ds Max: Making of Hell Yeah!
* Maya: Making of Quiet Room
* Gallery - Showcase of latest 3D inspiring art
* 3D Challenge: Ancient Time (15th Feb - 28th Apr 2008)

(sponsored by Pixologic, Craft Animations, iZ3d, Hyperfocal Design, N-Sided, Polyboost, ambientLight and Noesis Interactive)


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Computer Graphics World - July 2008

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Computer Graphics World - July 2008
PDF 4.45mb

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Knowledge and Career
- Evolving the art of panoramic projection
- Internships provide an ideal learning environment (By Marc Loftus)

Editor's Note - A Man of 'Character'

Holographic Artist Web Sites
The July 2008 issue of Computer Graphics World contained the feature “Holographic Art,” which examined artists who are venturing into the brave new world of 3D holographic imaging and the facilities where digital holography can be studied. Following are the Web sites of the artists mentioned in the story, as well as the educational facilities teaching Digital Holography and AIR Programs mentioned as well.

Dimensional Art
Digital holography provides a unique palette for artists to explore their craft
By Linda Law

Heavy-Handed
Hulk's a good superhero, but for the follow-on to the previous film, three effects studios help give the green giant a more brutal style
By Barbara Robertson

Hollywood North
Ontario is set on becoming the digital media capital of the world.

Rampart Risk-Taking
New photogrtaphic and lighting tools help the audience stay focues on the stars of Disney/Pixar's adventurous new feature animation
By Barbara Robertson​
 

animations

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Computer Graphics World - August 2008

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Computer Graphics World - August 2008
PDF 9.4 Mb

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Editor's Note - An Evolving Medium
All Hail the Renaissance

Arts and Sciences
Digital artists use the best of both disciplines to resurrect species that have long been extinct
By Karen Moltenbrey

Composting for the High-Definition Age
The tools of the trade, from hardware to software, must keep pace with the move to higher resolution
By George Maestri

Education & Recruitment Supplement

Extreme Effects - Hellishly Great Effects
Double Negative creates and animates fantastical characters for Guilermo del Toro's Hellboy II: The Golden Army
By Barbara Robertson

Extreme Effects - Inspiration
VFX studios, Double Negative, Cinesite, Framestore CFG, and BUF honor director Chris Nolan's vision for The Dark Knight
By Barbara Robertson

Labor of Love
Meats Meier's holographic Animation Mother commissioned as the 'face' of SIGGRAPH 2008
By Linda Law

Mummy's the Word
Digital Domain and Rhythm & Hues work together to create an animated terra-cotta emperor and other creatures for The Mummy: Tomb of the Dragon Emperor
By Barbara Robertson

Unleashing the Artificial Horde
AI-driven simulation finds a new home in architecture
By Kenneth Wong

Virtual Iraq
A VR solution helps combat post-traumatic stress disorder
By Debra Kaufman

Portfolio
SIGGRAPH 08 Computer Animation Festival
 

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Computer Graphics World - November 2008

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مجله دنیای گرافیک کامپیوتری شماره نوامبر 2008
Computer Graphics World - November 2008
PDF | 52 pages | 11.7 MB

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Knowledge and Career
THE A,B,Cs of 3D

Back to the future
Disney animation studios sends a small CG dog on a large adventure in bolt
By Barbara Robertson

Backdrop
Interview with Chief Editor Karen Moltenbrey

Rethinking Moviemaking
Animation and visual effects studios discover creative possibilities in three dimensions
By Barbara Robertson

Workstations on the Move
Today’s latest mobile devices are truly worthy of the ‘workstation’ label
By Jon Peddie

Zero to Hero
Two con men save the day in Dragon Hunters, a unique CG film created by a multinational crew
By Karen Moltenbrey
 

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