smoke_unity
Member
سلام.لطفا لینک زیررو کلیک کنید و به این ایده یا نظر رای دهید تا این شیدر یا تکنولوژی به یونیتی اضافه بشه.
http://feedback.unity3d.com/forums/...s/2247288-screen-space-sub-surface-scattering
a new shader option (Screen space SSS) for a more sophisticated subsurface scattering lighting model. This unique tool simulates the diffusion and diffraction of light transmitted through translucent objects like ice or jade.
can be used on in-game assets such as trees and plants, or to create realistic human skin.
pic1:
http://up7.iranblog.com/images/vz35hzzgmwjhvzq0xtig.jpg
از همتون ممنونم.
http://feedback.unity3d.com/forums/...s/2247288-screen-space-sub-surface-scattering
a new shader option (Screen space SSS) for a more sophisticated subsurface scattering lighting model. This unique tool simulates the diffusion and diffraction of light transmitted through translucent objects like ice or jade.
can be used on in-game assets such as trees and plants, or to create realistic human skin.
pic1:
http://up7.iranblog.com/images/vz35hzzgmwjhvzq0xtig.jpg
از همتون ممنونم.