جدیدترین نسخه RayFire Tool 1.5

pclord

کاربر متخصص
RayFire Tool 1.5 - 32&64 bit - 3ds Max 2008-2010

RayFire Tool feature list:
* NVidia PhysX Rigid Body support via RayFire user interface. Newest RayFire Tool 1.5 supports PhysX for 32 and 64 bit 3ds Max versions.
* NVidia PhysX Influence. Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
* Glueing. Allows you to glue objects together and break connections between them during simulation.
* Interactive Demolition System for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
* Different Fragmentation types. Allows you to fragment geometry objects. RayFire Tool supports Irregular, Uniform, Voronoi, Wood splinters fragmentation types. Ability to draw cuts over your objects by mouse.
* Explosion. Allows you to realistically explode objects.
* Reactor Rigid Body support via RayFire user interface.
* Reactor Hit, Displace, and Holes Impact dformations for shooting.
* Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
* Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect.
* Automatic update system.

You need to install Nvidia PhysX 64 plugin (inclued)
if you plan to use physx in max x64

1.Extract RayFire1.5 content to your max dir.
2.Run max and open Rayfire Tool Floater
3.Use SerialID 8108256002048 to Auth.
4.Enjoy and say thanks



http://rapidshare.com/files/347776201/RF15.rar

or

http://hotfile.com/dl/27825094/b7efdd3/RayFire15.rar.html


اینجا هم توضیحات فارسی این پلاگین،
http://www.forum.majidonline.com/showthread.php?t=137121


و یه قابلیت خوب دیگه که بهش اضافه شده،پشتیبانی از پلاگین NVIDIA PhysX هست.
http://www.forum.majidonline.com/showthread.php?t=137303


موفق باشید.:rose:
 

pclord

کاربر متخصص
RayFire Tool 1.45_1.46_1.5 plugin for 3ds Max 9, 2008, 2009 and 2010_32X64 Bit + Tuto

RayFire Tool 1.45_1.46_1.5 plugin for 3ds Max 9, 2008, 2009 and 2010_32X64 Bit + Tutorials

RayFire_Tool_1.46.jpg


RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode, shoot and do other similar things you have always dreamed of to do in Max.





RayFire Tool feature list:

* NVidia PhysX Rigid Body support via RayFire user interface. Newest RayFire Tool 1.5 supports PhysX for 32 and 64 bit 3ds Max versions.
* NVidia PhysX Influence. Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
* Glueing. Allows you to glue objects together and break connections between them during simulation.
* Interactive Demolition System for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
* Different Fragmentation types. Allows you to fragment geometry objects. RayFire Tool supports Irregular, Uniform, Voronoi, Wood splinters fragmentation types. Ability to draw cuts over your objects by mouse.
* Explosion. Allows you to realistically explode objects.
* Reactor Rigid Body support via RayFire user interface.
* Reactor Hit, Displace, and Holes Impact dformations for shooting.
* Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
* Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect.
* Automatic update system.


Note: RayFire Tool 1.5 supports new Nvidia PhysX plugin 2.0 for 3ds Max but doesn't provide it. To use PhysX support via RayFire You need to get it and install manually from Nvidia developers zone since Nvidia doesn't allow any kind of distribution of their plugin.

You can get PhysX plugin 2.0 HERE. New PhysX plugin supports only Max 2008, Max 2009 and Max 2010.

Older RayFire Tool 1.46 contains all PhysX engine files inside it's installer, but it supports older Nvidia PhysX plugin version which doesn't support 64 bit 3ds Max.
Pass: t-mick


RayFire Tool 1.45_1.46_1.5 plugin for 3ds Max 9, 2008, 2009 and 2010+Tutorials

hotfile.com

http://hotfile.com/dl/29859443/a68cb3f/RayFire_1.5Tutor.part1.rar.html
http://hotfile.com/dl/29863273/2931c0d/RayFire_1.5Tutor.part2.rar.html
http://hotfile.com/dl/29867004/7129e0a/RayFire_1.5Tutor.part3.rar.html

rapidshare.com

http://rapidshare.com/files/354953894/RayFire_1.5_Tutor.part1.rar
http://rapidshare.com/files/354971834/RayFire_1.5_Tutor.part2.rar
http://rapidshare.com/files/354985271/RayFire_1.5_Tutor.part3.rar


NVIDIA PhysX For 3dsMax 2010 x32Bit & 64Bit

rapidshare.com

http://rapidshare.com/files/351782753/PhysX_For_3dsMax.rar
 
RayFire Tool 1.45_1.46_1.5 plugin for 3ds Max 9, 2008, 2009 and 2010_32X64 Bit + Tutorials

RayFire_Tool_1.46.jpg


RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode, shoot and do other similar things you have always dreamed of to do in Max.





RayFire Tool feature list:

* NVidia PhysX Rigid Body support via RayFire user interface. Newest RayFire Tool 1.5 supports PhysX for 32 and 64 bit 3ds Max versions.
* NVidia PhysX Influence. Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
* Glueing. Allows you to glue objects together and break connections between them during simulation.
* Interactive Demolition System for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
* Different Fragmentation types. Allows you to fragment geometry objects. RayFire Tool supports Irregular, Uniform, Voronoi, Wood splinters fragmentation types. Ability to draw cuts over your objects by mouse.
* Explosion. Allows you to realistically explode objects.
* Reactor Rigid Body support via RayFire user interface.
* Reactor Hit, Displace, and Holes Impact dformations for shooting.
* Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
* Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect.
* Automatic update system.


Note: RayFire Tool 1.5 supports new Nvidia PhysX plugin 2.0 for 3ds Max but doesn't provide it. To use PhysX support via RayFire You need to get it and install manually from Nvidia developers zone since Nvidia doesn't allow any kind of distribution of their plugin.

You can get PhysX plugin 2.0 HERE. New PhysX plugin supports only Max 2008, Max 2009 and Max 2010.

Older RayFire Tool 1.46 contains all PhysX engine files inside it's installer, but it supports older Nvidia PhysX plugin version which doesn't support 64 bit 3ds Max.
Pass: t-mick


RayFire Tool 1.45_1.46_1.5 plugin for 3ds Max 9, 2008, 2009 and 2010+Tutorials

hotfile.com

http://hotfile.com/dl/29859443/a68cb3f/RayFire_1.5Tutor.part1.rar.html
http://hotfile.com/dl/29863273/2931c0d/RayFire_1.5Tutor.part2.rar.html
http://hotfile.com/dl/29867004/7129e0a/RayFire_1.5Tutor.part3.rar.html

rapidshare.com

http://rapidshare.com/files/354953894/RayFire_1.5_Tutor.part1.rar
http://rapidshare.com/files/354971834/RayFire_1.5_Tutor.part2.rar
http://rapidshare.com/files/354985271/RayFire_1.5_Tutor.part3.rar


NVIDIA PhysX For 3dsMax 2010 x32Bit & 64Bit

rapidshare.com

http://rapidshare.com/files/351782753/PhysX_For_3dsMax.rar

درود
3 فایل هات فایل رو دانلود کردم پسورد میخواد پسورد خود متن مربوطه شما اینه Pass: t-mick
اما winrar اینو قبول نمیکنه ارور پسور میده:cry:
 

pclord

کاربر متخصص
درود
3 فایل هات فایل رو دانلود کردم پسورد میخواد پسورد خود متن مربوطه شما اینه Pass: t-mick
اما winrar اینو قبول نمیکنه ارور پسور میده:cry:

شاید استباه تایپ میکنی.

CapsLock رو خاموش کن و ببین زیان کامپیوتریت رو انگلیسی تنظیم باشه ، بعد تایپ کن.

یه راه بهتر این که t-mick رو Copy\Paste کنی.
 
شاید استباه تایپ میکنی.

CapsLock رو خاموش کن و ببین زیان کامپیوتریت رو انگلیسی تنظیم باشه ، بعد تایپ کن.

یه راه بهتر این که t-mick رو Copy\Paste کنی.
پسورد همینه ولی به پارت 2 که میرسه میگه پسورد اشتباه دادی در صورتی که تمام محتویات پارت 1 در داخل پوشه EXTract نمودار میشه:shock:یعنی تقریبا 170 مگ تو پوشه مربوطه هست ولی پارت 2 به بعد !!!!!!:shock: درضمن همینطور که EXTract
میکنه پارت 4 رو میخواد پس فکر کنم پارتهای دیگری هم در کار باشه :-?
 

pclord

کاربر متخصص
متاسفانه من خودم دانلود نکردم، میتونی پلاگین تنها رو دانلود کنی ، پست اول ، حجمش کمه.
 
متاسفانه من خودم دانلود نکردم، میتونی پلاگین تنها رو دانلود کنی ، پست اول ، حجمش کمه.
پست شماره 3 رو اگه میتونی ویرایش کن و لینکها رو حذف کنید تا کس دیگه ای اشتباه من رو تکرار نکنه و بعد به مشکل برخورد کنه لینکها ناقص هست :rose:چشم پلاگین مورد درخواست رو دانلود میکنم امیدوارم 64بیت باشه برای مکس 2010
 

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