JavidFlasher
کاربر فعال

Future Improvements
New improved rendering pipeline
Bounding Volumes Hierarchy for efficient frustum culling
Better scene-to-rendering bridge
"kill" AGAL instruction support
Camera controllers
Separate texture resources from style parameters
Merging minko and the minko-lighting extension
Loading lights directly from 3D assets files
Many new rendering effects (normal mapping, steep parallax mapping, wireframe, SSAO, HDR...)
آدرس سایتش :
http://aerys.in/minko
حتما این گیم رو که باهاش ساخته شده هم رو ببینین :

کد:
http://blacksun.aerys.in/