FinalFlares is the only 3ds max camera lens effects plug-in
available, offering a true atmospheric lensflare effect. The
big advantage of having an atmospheric lensflare effect is
the full support for raytracing and object occlusion effects.
Lensflares may appear behind transparent or refracting
objects or they may be seen through a mirror. All those
effects are rendered perfectly without the need of any extra
compositing or multiple rendering fakes.
Glow effects created by finalFlares offer a much deeper level
of control than the one found in 3ds max. Even the most
complex glow effects are rendered at interactive frame rates
which allows for easy setup and control.
FinalFlares is the first Render Effects plug-in to offer a
glow routine with full support of render occluded and layered
G-Buffer channels. finalFlares enables the user to create
accurate glow effects behind transparent objects. Properties
like the filter color and amount of transparency are
automatically taken into account and do not need any special
care or extra work in post processing.
FinalFlares works with any renderer in 3ds max supporting
layered G-Buffer channels and the Render Occluded object
flag.
Download : http://rapidshare.de/files/33138897/CebasfinalFlares.rar.html
Mirror :
http://rapidshare.de/files/36069793/CebasfinalFlares.rar.html
available, offering a true atmospheric lensflare effect. The
big advantage of having an atmospheric lensflare effect is
the full support for raytracing and object occlusion effects.
Lensflares may appear behind transparent or refracting
objects or they may be seen through a mirror. All those
effects are rendered perfectly without the need of any extra
compositing or multiple rendering fakes.
Glow effects created by finalFlares offer a much deeper level
of control than the one found in 3ds max. Even the most
complex glow effects are rendered at interactive frame rates
which allows for easy setup and control.
FinalFlares is the first Render Effects plug-in to offer a
glow routine with full support of render occluded and layered
G-Buffer channels. finalFlares enables the user to create
accurate glow effects behind transparent objects. Properties
like the filter color and amount of transparency are
automatically taken into account and do not need any special
care or extra work in post processing.
FinalFlares works with any renderer in 3ds max supporting
layered G-Buffer channels and the Render Occluded object
flag.
Download : http://rapidshare.de/files/33138897/CebasfinalFlares.rar.html
Mirror :
http://rapidshare.de/files/36069793/CebasfinalFlares.rar.html