Shahryar Mirbozorgi
Well-Known Member

سلام دوستان
گویا پلاگین FumeFx برای Maya هم بالاخره منتشر شد. روی ورژن های 2011 و بالاتر کار میکنه
قیمت این پلاگین ورژن مایا 845 دلار است ولی اگر از کاربران این پلاگین در 3ds Max بودید میتونید ورژن مایا رو با قیمت 395 دلار خریداری کنید.
هر موقع کرک شد سعی میکنم لینکش رو در این تاپیک قرار بدم.
یه سری ویدیو هم منتشر شده میتونید برید به لینک منبع ببینید.چون زیاد بود نمیشد لینکهاشون رو اینجا بزارم.
ویژگی هاش رو در زیر میتونید مطالعه کنید اونم به زبان شیرین انگلیسی

Key Features
- Production proven results demonstrate this technology's ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
- FumeFX supplements the user's artistic vision with the power of real-world physics for the ultimate in both style and realism.
- GPU accelerated Preview Windows with self-shadows, multiple scattering and geometry.
- A multitude of parameters and FumeFX helpers give users maximum control of the fluid's behavior and appearance.
- Easy to use, basic effects can be created with just a few clicks.
- Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.
- FumeFX is capable of dynamic interaction with other scene objects.
Simulation
- Simulation of nested grids in one go (N-Sim).
- Powerfull Effectors that can contol almost every parameter on a per-voxel basis.
- Application of various Deformers on caches.
- FumeFX can use Variable Density solver that uses smoke density and temperature as variables.
- Start simulations from scratch or by using other simulation results as a starting point.
- Stop, pause and continue simulations at any point.
- Simulation is multithreaded - users can select how many CPU's to dedicate to their simulation.
- Users can watch the simulation progress in the interactive GPU accelerated Preview Window.
- Interactive simulation allows user to change almost every parameter during the simulation and see it's influence on the simulation result.
- Draft simulations can be created in mere minutes for fast previewing.
- Multiple advection schemes that can minimize numerical dissipation.
- User has control of which data is written to output files for rendering and further processing.
- Wavelet Turbulence algorithm quickly adds extra detail to low resolution simulation caches while preserving the existing overall motion.
- Retimer is a very efficient and fast method to slow down or speed up caches without the need to re-run simulation.
- Post Processing module can significantly reduce cache size by optimizing grid size around smoke/fire. It also allows users to decide which channels will be excluded from the final caches.
Rendering
- mental ray renderer support - available for both Windows and Linux.
- The GPU accelerated Preview Window gives users almost instant feedback on render settings.
- Fast self-shadowing is produced through an Illumination Map which is integrated inside of the FumeFX object.
- A highly efficient Multiple Scattering model enhances light dispersion throughout fluid .
- Fluid Mapping integrates procedural map details with fluid motion.
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منبع: http://www.afterworks.com/FumeFX_Maya/Overview.asp?ID=1
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