آموزش های تصویری زبان اصلی (انگلیسی)

abbasi_0912

Active Member
Digital-Tutors: Introduction to Lighting in Maya

توصیه میکنم که از Easy-Share دانلود کنید چون کمتر گیر میده

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Digital-Tutors: Introduction to Lighting in Maya - 740 Mb

Learn an time-saving workflow to lighting and essential techniques for adding greater realism when rendering in Maya. Contains 3 hours of project-based training - Ideal for new and beginning artists.

Popular highlights include:
* Overview of Maya Light Types
* Setting up Depth Map Shadows
* Utilizing Raytrace Shadows
* Light Decay Rates
* Creating Custom Light Intensity Curves
* Controlling Render Statistics for Geometry
* Creating Volumetric Lighting Effects
* Building Shaders to Simulate Visible Light Sources
* Adding Environment Fog to Scenes
* Simulating Realistic Camera Effects with Light Glows
* Light Linking
* Creating Gobos and Projectors
* Practical Lighting Exercises and Scenarios

Download from Rapidshare

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Password: pravat behera
 
آخرین ویرایش:

abbasi_0912

Active Member
exclusive-Simply Maya - Mechwarrior - Maya 8.5

لینک این مجموعه رو هم به زودی قرار میدهم

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Maya 8.5 Tutorial - This tutorial is geared for intermediate Maya users. If you're into mechanical robots then this tutorial will be a lot of fun. We will begin by using image planes of the side and front views. The modeling techniques used will be shaping in nurbs, converting to polygons to add details, and then into sub'ds to define the final shapes.
When the robot is finished we then move toward preparing our model for texturing. We do this by laying out the UV's for all the separate parts of the body to make them flat so we can get a clean UV snap-shot for our painted textures. Tools covered in the layout section include planar map, cylindrical map, and automatic map, as well as move and sew UV's. After the UV's are finished and your snap-shot is taken we jump into a paint program to start adding color and texture to our model.

You will learn how to use layers for different areas as well as how to stain and chip up certain parts of the body, like the head and torso, for a more aged and scratched look. The last section covers how to texture a few of the nurbs surfaces of our character, such as the tubes, using Maya built-in shading networks. Once our character is all textured we will begin rigging by adding a skeleton to the geometry as well as parent parts of the body to certain joints so that the body parts move with the new skeleton. After our Robot has his joints we will begin adding Ik handles and more in-depth animation controls like foot rolls, as well as finger controls. The last stage of our tutorial covers basic key-frame animation where we move our robot in 3D space instead of a cycle where we would animate him in place. He will walk a bit and then pick up a small object. This will get you familiar with thinking about how the body of our robot would move and counter-balance to get more life-like animation.


download

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آخرین ویرایش:

abbasi_0912

Active Member
Gnomonology - Rendering Zbrush 3.1 Displacement Maps

بچه ها این رو دانلود نکنید تا بخش اول آن رو هم پیدا کنم


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This tutorial gives a detailed walkthrough of using ZBrush 3.1 to extract a 32bit floating point displacement map from the Stingerhead ZTool (also available on Gnomonology). Once the maps and geometry are exported from ZBrush, the full process to set up displacements for rendering in Maya is covered. Special attention is given to proper Mental Ray setup as well as production tips for driving your settings with simple expressions. This first part, of a three part tutorial on rendering ZBrush displacements in Maya, is a comprehensive introduction to the often misuinderstod process of getting effective renders of your ZBrush models.

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Video: MOV - 1024x768 (73.49mb)/


http://rapidshare.com/files/64408072/Creating_Displacement_Maps.part2.rar
http://rapidshare.com/files/64408555/Creating_Displacement_Maps.part3.rar
http://rapidshare.com/files/64412302/StingerHead.zip

 

abbasi_0912

Active Member
Gnomonology Maya Lighting A Hallway


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Emphasizing production concerns, Jeremy lights an interior scene with only 13 lights. He demonstrates in real-time step-by-step how to use a minimal number of spot and point lights to recreate all direct, indirect and "sweetening" light sources for a hallway. This technique uses no Global Illumination or Final Gather, producing a fast, stable, predictable and directable result. Jeremy shows how to work with lighting in IPR and Mental Ray.
===================

http://rapidshare.com/files/53329576/JENG00082.part1.rar
http://rapidshare.com/files/53329578/JENG00082.part2.rar
http://rapidshare.com/files/53333023/JENG00082.part3.rar
http://rapidshare.com/files/53333024/JENG00082.part4.rar
http://rapidshare.com/files/53331903/JENG00082.part5.rar

 

abbasi_0912

Active Member
LightWave 3D Advanced Modeling: Project Viper by Kevin Phillips


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Kevin walks you though modeling a BSG Viper showing you various tools or methods that he uses as he creates ship, details, and complex objects. Kevin's methods will show you faster more efficient methods of modeling.
Whether your a beginner or an intermediate modeler, this video has something for everyone.

Artist Profile - Kevin Phillips
rapidshare.com

http://rapidshare.com/files/54729738/Viper_Project_-_Lightwave.part01.rar
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abbasi_0912

Active Member
LightWave 3D Next Dimension Seminar CD


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Video: QuickTime 900 x 724
Welcome to the Next Dimension Seminar CD!
The material on this CD follows as much as possible the same material presented in person at the Lightwave Next Dimension Tour. In many cases the material has been added to in order to try and present it in a way that lends better for this format.
I have taken the time to render some of the scenes which was not possible due to time constraints in the actual tour. The nice thing about this material is that you can watch it over and over again and look at the objects and scene files to pick them apart. There is a link below to register on our Forums where we provide an area for attendees and purchasers of this CD to discuss seminar and CD content. If you like the material presented in this CD and Seminars we recommend our online courses. We do give discounts to attendees. This CD comes with over 12 hours of material. We hope you enjoy it.

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It is recommended that everyone have their computer screens set to run at a MINIMUM of 1024x768. Higher would be better. The lectures are recorded at 900x700 resolution. It is recommended that everyone view the lectures at that size. We are very excited about the Seminars and the materials that will be presented. We wish everyone good luck in learning lightwave and its features. All movies are in quicktime format.

Download from RapidShare

http://rapidshare.com/files/54818140/LightWave_Next_Dimension_Seminar__CD.part1.rar
http://rapidshare.com/files/54820465/LightWave_Next_Dimension_Seminar__CD.part2.rar
http://rapidshare.com/files/54822924/LightWave_Next_Dimension_Seminar__CD.part3.rar
http://rapidshare.com/files/54824859/LightWave_Next_Dimension_Seminar__CD.part4.rar
http://rapidshare.com/files/54826408/LightWave_Next_Dimension_Seminar__CD.part5.rar



 

Sherlock_Holmes

Active Member
آقا ممنون...
خيلي داريد زحمت ميكشيد... البته دوستان اين تاپيك رو مورد بي مهري قرار دادن يه كمي... اما من از طرف همه ازت ممنونم...
ادامه بده...
 

abbasi_0912

Active Member
با سلام

دوستان لینک دانلود آن دو مجموعه که قرار بود بزارم رو گذاشتم

و اما :
آقا ممنون...
خيلي داريد زحمت ميكشيد... البته دوستان اين تاپيك رو مورد بي مهري قرار دادن يه كمي... اما من از طرف همه ازت ممنونم...
ادامه بده...

شما لطف داری ، من فکر میکنم که بچه ها یکم درگیر آخر ترم بوده اند زیاد وقت نداشتند
در هر صورت من سعی می کنم که ادامه بدهم ( باید بگم که همین جوری هم بچه ها نمی توانند لینک اینجا قرار بدهند چون حوصله میخواهد که بچرخی توی اینترنت و بعد از پیدا کردن بگردی ببینی که تکراری نباشه )
تازه آموزش تصویری کم گیر میاد ، اکثر آنها فروشی هستند ولی در عوض آموزش هایی که با چند تا عکس و نوشته درست شدن تا دلت بخواد ریخته
 
آخرین ویرایش:

abbasi_0912

Active Member
Lightwave: Interior Lighting, Texturing and Rendering



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Follow along as David Mitchell shows how to texture, light and render an interior scene. Starting with basic texturing of the scene elements and moving on to lighting for Radiosity. Next, learn how to set up fake radiosity bounce lights, use gradients to enhance shadows, shadow lights, and control light intensity, falloff and effect. Finally, render out to HDR for maximum exposure control.


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http://rapidshare.com/files/63341503/jiso-slwinte.r00

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abbasi_0912

Active Member
دوستان اینجا محل قرار دادن آموزش هست
دوست عزیز Rzt من خودم میخواستم به ایشان جواب بدهم ولی گفتم ولش کن این وسط یه چیزی پرونده دیگه ، تازه آموزش که معرفی کرده زبان اصلی فارسی هست باز هم خوبه
 

Sampro

Member
یک کیلو آموزش نور و متریال می خوام دارید ؟

سلام دوستان
کلیه ی آموزش هاتون خوب بود . (البته اکساش چون من یکی که بیشتر از 200 الی 300 تا نمی تونم دانلود کنم )
من تو تری دی مکس مبتدی هستم و بیشتر در مورد نورپردازی مشکل دارم
اگه آموزشی در مورد نورپردازی (مثلا استفاده از نور آسمان و ..) سراغ دارید . لطفا لینکشو بزارید .
اگه در موارد زیر هم آموزشی سراغ داشتید که خیلی ممنون می شم :
منتال ری - متریال ها و مودیفیر ها
با تشکر فراوان .
 

abbasi_0912

Active Member
دوست عزیز به اینجا یه سری بزن معرفی لینک
در مورد نور پردازی میتونم یه ebook معرفی کنم ، میخواهی ( حدود 400 صفحه هست ) ، البته اگر لینک آن رو دوباره پیدا کنم .
 

abbasi_0912

Active Member
يعني منظورت اينه كه مي شه سي ديشو از طريق اينترنت :neutral: دانلود كرد .:razz:


نه این چیزی که دوستمون معرفی میکنند و همش لینک آن را می دهند ، تقریبا به این نحو کار می کند. شما اول در سایت عضو میشوید ، بعد آن برنامه ای رو که در سایت گفته اند دانلود می کنی ( زیاد حجم نداره ) بعد برنامه رو نصب می کنی ( احتمالا نصبی هست ) و بعد از اجرای برنامه نام کاربری و پسورد خود را در آن میدهید ( باید به اینترنت وصل باشید ) بعد با برنامه داخل سایت میشوید و متوانید از آموزش ها استفاده کنید .
راستی nimadb54 چرا خودت درست توضیح ندادی ، آخرش هم بی خیال شدی.
 

abbasi_0912

Active Member
3ds Max 9 Modeling [Training Video]

این یکی رو خیلی خودم دنبالش بودم لینکش با یه بد بختی گیر آمد ، تست کردم لینک ها کار میکنه . خودم هم دانلود نکردم

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3ds Max 9 Modeling [Training Video]

Whether the goal is to create action-packed video games, corporate logos, mechanical assemblies, or elaborate architectural visualizations, 3ds Max 9 Modeling teaches the appropriate methods. Instructor Steve Nelle explains how to model all kinds of objects with the software’s vast array of modeling tools. Using hands-on examples, Steve discusses and demonstrates the building process from start to finish. Real-world projects are incorporated throughout the course to highlight key concepts and techniques. Exercise files accompany the tutorials.

Topics Include:
Comprehending the geometry of modeling
Editing with 2D and 3D shape commands
Extruding objects
Lathing objects
Lofting objects
Creating a low polygon human character
Creating architectural objects
NURBS and Patch modeling
Booleans and other compound modeling techniques
Adding and minimizing geometry
Grouping, attaching, and linking objects
Merging and importing files

Duration:13.5 hours


Download:-
On 1 DVD-ROM

http://www.filefactory.com/file/caa086/

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rapidshare mirror

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