بانک همه آموزشهای Softimage|XSI

امین تری دی

Active Member
این ویدئو اموزشی مرجع مناسبی برای آشنایی با ساخت موتور بازی های رایانه ای می تواند باشد.

یکی از نکات منحصر به فرد این مجموعه آموزشی پرداختن با یک موضوع در ۳ نرم افزار قدرتمند و شبیه ساز است.

این مجموعه بسیار نادر و در عین حال بسیار گران قیمت می باشد.

اگر می خواهید یک بازی کوچک طراحی کنید به هیچ وجع این مجموعه را از دست ندهید .

Noesis3.gif



حجم برنامه: ۹۰۰۰ مگابایت

http://dl2.alborzdownload.com/user2/01/2/2-12/NOESIS.3D.Content.Creation.3dsMax.www.alborzdownload.com.part1.rar

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پسورد فایل فشرده :www.alborzdownload.com

:rose:
 

Amin 4D

مدیر انجمن <A href="http://forum.majidonline.com/f
سلام دوستانی هم که می توانن حتما همکاری کنن و هر کجا آموزشی در خصوص سافت ایمیج دیدین به این تایپیک معرفی کنن متشکرم از همه دوستان :rose:

امین جان این طوری جالب نمیشه. یعنی شما فکر کن همه ی آموزش ها توی این تاپیک قرار بگیره، هم تاپیک سنگین میشه و هم وقتی تعداد صفحه های تاپیک بالا رفت جستجو و یافتن آموزشی که یکی دنبالشه سخت می شه.
اصلا برای همین توی هر زیر انجمن اومدن چند تا بخش تعبیه کردن. که یکیش اسمش هست مباحت آموزشی و مقالات . برای گذاشتن هر آموزش بهتره یه تاپیک جداگونه زده بشه که هم سرچش راحت تر بشه و هم اینکه اگه یکی توضیحی چیزی خاص در مورد آموزش خاصی بده یا لینک های جدیدی بذاره بره به تاپیک اون آموزش.
شاد باشی و موفق.
 
Digital Tutors - Shader Pipeline with XSI and XNA

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5 hrs. 22 min. | Video: AVC (.mov) 960x540 15fps 200Kbps | Audio: AAC 48KHz 96Kbps 1ch | 1.1 Gb
Genre: eLearning
Gain a complete overview of shader pipelines and learn a time-saving workflow to building and integrating real-time shaders using XSI and XNA. Contains over 5 hours of project-based training for technical artists learning the methods of real-time shading for use in games and pre-visualization.

Popular highlights include: Working with Real-time Shaders; Setting up Models and Skinned Models; Using XSI FX Shader Presets; Using SAS Bindings; Writing Vertex and Pixel Shaders; Constant and Texture Shading; Lambertian Diffuse Shading Model; Blinn-Phong Shading Model; Using Normal Maps; Render to Texture; Drawing with Sprite Batch; Using Pixel Shaders for Post Effects; Problem-solving Approaches; Shader Analysis; Working with Textures and Clusters; Publishing XNA Models from XSI; Consolidation Techniques; Creating Animation Clips; Fine-tuning looping animation; Gaussian Blur; Shadow Projection; Programming and Choosing Techniques; Edit/Delete Message.

Lesson Outline (45 lessons)
1. Project setup for XNA
2. Project setup for XSI
3. Building and exporting static meshes
4. Loading static meshes into XNA (part 1)
5. Loading static meshes into XNA (part 2)
6. Building world; view and projection matrices
7. FX shader assignment
8. Multiple texture setup
9. Exporting animated characters
10. Loading and drawing the exported character
11. Applying animation data to our character
12. Using XSI SAS Containers
13. Solving the looping issue
14. Fine-tuning shader parameters
15. Calculating the camera position
16. Starting our custom FX pipeline
17. Creating a basic constant shader
18. Exposing PPG Parameters with SAS bindings
19. Testing the Custom_Demo
20. Implementing textures and structs
21. Supporting animation in our custom shader
22. Testing the animation playback
23. Storing animation clips
24. Diffuse Calculation (part 1) - Normal Direction
25. Diffuse Calculation (part 2) - Light Direction
26. Calculating Specular highlights
27. Exponents and Sliders
28. Composing the Tangent-Binormal-Normal Matrix
29. Using Normal Maps to calculate diffuse
30. Completing the Bump shader
31. Testing our shader in XNA (part 1)
32. Testing our shader in XNA (part 2)
33. Loading and drawing easily (part 1)
34. Loading and drawing easily (part 2)
35. Exporting the weapon
36. Creating the shadowmap technique
37. Drawing and saving the shadowmap
38. Drawing the shadow pass
39. Adding a room and casting shadows on it
40. Softening the shadows
41. Storing the shadow pass
42. Compositing color and shadow
43. Testing the shadows
44. Adding a glow pass
45. Implementing blur on our glow pass


کد:
http://www.filesonic.com/file/1430983371/DT-ShaderPipeline-Ryuzin.part1.rar
http://www.filesonic.com/file/1430988421/DT-ShaderPipeline-Ryuzin.part2.rar
http://www.filesonic.com/file/1430992731/DT-ShaderPipeline-Ryuzin.part3.rar
http://www.filesonic.com/file/1431001201/DT-ShaderPipeline-Ryuzin.part4.rar
http://www.filesonic.com/file/1430997751/DT-ShaderPipeline-Ryuzin.part5.rar


کد:
http://www.wupload.com/file/54141025/DT-ShaderPipeline-Ryuzin.part1.rar
http://www.wupload.com/file/54141258/DT-ShaderPipeline-Ryuzin.part2.rar
http://www.wupload.com/file/54141519/DT-ShaderPipeline-Ryuzin.part3.rar
http://www.wupload.com/file/54141477/DT-ShaderPipeline-Ryuzin.part4.rar
http://www.wupload.com/file/54141532/DT-ShaderPipeline-Ryuzin.part5.rar
 
سلام دوستان
Face Robot Learning Movies Step-by-Step



Beauty.jpg




آموزش Face Robot سافت امیج که در خود سایت سافت امیج قرار داره شما میتونید به آدرس زیر رفته آموزش رو دانلود کنید
این آموزش در 24 بخش بصورت زیب شده قرار دارد و چند تا آموزش اضافی هم داره که تکنیک کار روی فایلهای موشن کپچر رو یاد میده.


کد:
http://softimage.wiki.softimage.com/index.php/Face_Robot_Learning_Movies
 
آخرین ویرایش:
یه آموزش توپ از شرکت دیجیتال تورس .


Digital-tutors: Soft and Rigid Bodies in XSI


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Popular highlights include:
Rigid Body Simulations
Active and Passive Rigid Bodies
Forces
Environments
ODE and physX Rigid Body Engines
Converting Simulations to Animations
Soft Body Simulations
Objects
Clusters
Animating Soft Bodies
Influencing Soft Body Dynamics
GATOR
Simulation-based Rigs

کد:
[URL]http://www.filesonic.com/file/1448123874/Fundamentals_of_Soft_and_Rigid_Bodies_in_XSI.rar[/URL]

کد:
[URL]http://www.wupload.com/file/57202697/Fundamentals_of_Soft_and_Rigid_Bodies_in_XSI.rar[/URL]

کد:
[URL]http://www.uploadstation.com/file/Wjwjfv4/Fundamentals_of_Soft_and_Rigid_Bodies_in_XSI.rar[/URL]
 
یه آموزش دیگه از شرکت دیجیتال تورس .....

دراین بخش ساخت ماشین رو آموزش میده...
Digital-tutors : Automotive Modeling in XSI

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Popular highlights include:

* Modeling with Blueprint References
* Establishing Automotive Line Flow
* Building Volume with Curves
* Shaping Geometry to Avoid Dents
* Generating Curves from Geometry
* Modeling Contoured Panels
* Re-directing Edge Flow
* Adding Scoops to Curved Surfaces
* Re-paramaterizing Curves
* Converting Geometry Types
* Mirroring Detail
* Merging and Extracting Geometry
* Welding Points and Edges
* Creating Fitted Panels
* Creating Complex Body Details
* UV Mapping Techniques
* mental ray Materials
* Building Car Paint Shaders
* Creating Brushed Metal Effects
* Overcoming Modeling Challenges
* mental ray Lighting Setup
* Adding Tire Tread with Bump Maps
* Final Gather for Indirect Lighting

کد:
[URL]http://www.filesonic.com/file/1448159234/Automotive_Modeling_in_XSI.part1.rar[/URL]
[URL]http://www.filesonic.com/file/1448159274/Automotive_Modeling_in_XSI.part2.rar[/URL]
[URL]http://www.filesonic.com/file/1448163214/Automotive_Modeling_in_XSI.part3.rar[/URL]
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کد:
[URL]http://www.wupload.com/file/57193188/Automotive_Modeling_in_XSI.part1.rar[/URL]
[URL]http://www.wupload.com/file/57193207/Automotive_Modeling_in_XSI.part2.rar[/URL]
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کد:
[URL]http://www.uploadstation.com/file/2Wv9ruH/Automotive_Modeling_in_XSI.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/g7Gn5ew/Automotive_Modeling_in_XSI.part2.rar[/URL]
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موفق باشید..













 
آموزش قدم زدن انسان.
دراین آموزش یاد داده میشه که چطوری راه رفتن انسان رو ایجاد کرد......

Digital-tutors : Animating Walk Cycles in XSI


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Popular highlights include:
Body Mechanics of a Walk Cycle
Disposition of the Feet for Balance
Reference Points for Convincing Poses
Weight Transfer Throughout the Steps
Follow-through and Overlapping for Realistic Fluidity
Procedures for Blocking Animation
Timing and Spacing for Believable Weight
Using Exaggeration to Accentuate Poses for Interest
Methods to Use to Accelerate WorkFlow
Using Simple Expressions to Shift Keys for Desired Timing
Creating Advanced Controls for Greater Functionality in Rig
Exploring XSI's High Level Editing System to Manipulate Poses
Utilizing the Animation Editor to Enhance Blocked Animation
Transform Parameters for Quick and Easy Key Modification
Translating Walk Cycle Forward
Helpful Diagrams for Motion Clarity
Techniques for Building Seamless Cycles


کد:
[URL]http://www.filesonic.com/file/1448116394/Animating_Walk_Cycles_in_XSI.part1.rar[/URL]
[URL]http://www.filesonic.com/file/1448121074/Animating_Walk_Cycles_in_XSI.part2.rar[/URL]
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کد:
[URL]http://www.wupload.com/file/57201597/Animating_Walk_Cycles_in_XSI.part1.rar[/URL]
[URL]http://www.wupload.com/file/57201630/Animating_Walk_Cycles_in_XSI.part2.rar[/URL]
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کد:
[URL]http://www.uploadstation.com/file/KAnaaDa/Animating_Walk_Cycles_in_XSI.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/CPRwuhT/Animating_Walk_Cycles_in_XSI.part2.rar[/URL]
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موفق باشید....
 
آموزش حرکت دادن به چهار پایان مانند اسب ، گوره خر و .....

Digital-tutors : Animating Quadrupeds in XSI

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Popular highlights include:
Mechanics of Quadruped Animation
Quadruped Anatomy for Animators
Reference Images
Ghosting
Captures
Copying and Pasting Keys
Working with Character Key Sets
Timing and Spacing
Follow-Through
Achieving Believable Weight
Translating Cycles Forward
Navigating Animation Editor
Modifying F-curves
Snapshot Curves
Cycling animation
Animating Arcs
In-betweening
Editing Slopes

کد:
[URL]http://www.filesonic.com/file/1448115994/Animating_Quadrupeds_in_XSI.part1.rar[/URL]
[URL]http://www.filesonic.com/file/1448116044/Animating_Quadrupeds_in_XSI.part2.rar[/URL]
[URL]http://www.filesonic.com/file/1448116254/Animating_Quadrupeds_in_XSI.part3.rar[/URL]
کد:
[URL]http://www.wupload.com/file/57200498/Animating_Quadrupeds_in_XSI.part1.rar[/URL]
[URL]http://www.wupload.com/file/57200479/Animating_Quadrupeds_in_XSI.part2.rar[/URL]
[URL]http://www.wupload.com/file/57200709/Animating_Quadrupeds_in_XSI.part3.rar[/URL]
کد:
[URL]http://www.uploadstation.com/file/QvNUKcC/Animating_Quadrupeds_in_XSI.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/qTZ6fMp/Animating_Quadrupeds_in_XSI.part2.rar[/URL]
[URL]http://www.uploadstation.com/file/nfwNMdW/Animating_Quadrupeds_in_XSI.part3.rar[/URL]
موفق باشید..
 
آخرین ویرایش:

abbas16b

Member
این ویدئو اموزشی مرجع مناسبی برای آشنایی با ساخت موتور بازی های رایانه ای می تواند باشد.

یکی از نکات منحصر به فرد این مجموعه آموزشی پرداختن با یک موضوع در ۳ نرم افزار قدرتمند و شبیه ساز است.

این مجموعه بسیار نادر و در عین حال بسیار گران قیمت می باشد.

اگر می خواهید یک بازی کوچک طراحی کنید به هیچ وجع این مجموعه را از دست ندهید .

Noesis3.gif



حجم برنامه: ۹۰۰۰ مگابایت

http://dl2.alborzdownload.com/user2...ation.3dsMax.www.alborzdownload.com.part1.rar

http://dl2.alborzdownload.com/user2...ation.3dsMax.www.alborzdownload.com.part2.rar

http://dl2.alborzdownload.com/user2...ation.3dsMax.www.alborzdownload.com.part3.rar

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http://dl2.alborzdownload.com/user2...ation.3dsMax.www.alborzdownload.com.part6.rar


پسورد فایل فشرده :www.alborzdownload.com

:rose:
با سلام
دانلود کردم ولي موقع Extract پارت 1 و 6 Errorميده و مانع ميشه
حتي توي winrar اون رو Repair هم کردم!
چاره چيه؟
متشکرم
 
آخرین ویرایش:
آموزش ICE سافت امیج خیلی آموزش خوبیه از دست ندینش.

Digital-tutors: Softimage XSI ICE Nodes Reference Library

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The ICE Node Reference Library is the newest offering from Digital Tutors that helps artsts and TD`s quickly master ICE nodes in XSI 7 to create powerfull new or enhance existing compounds that remove limits to their imagination.

کد:
[URL]http://www.filesonic.com/file/1448173814/ICE_Nodes_Reference_Library.part01.rar[/URL]
[URL]http://www.filesonic.com/file/1448173824/ICE_Nodes_Reference_Library.part02.rar[/URL]
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کد:
[B]Download Wupload[/B]
[URL]http://www.wupload.com/file/57196553/ICE_Nodes_Reference_Library.part01.rar[/URL]
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کد:
[URL]http://www.uploadstation.com/file/a83j2RV/ICE_Nodes_Reference_Library.part01.rar[/URL]
[URL]http://www.uploadstation.com/file/5Nr3m6N/ICE_Nodes_Reference_Library.part02.rar[/URL]
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[URL]http://www.uploadstation.com/file/RFFyrNm/ICE_Nodes_Reference_Library.part09.rar[/URL]

Good Luck.










 
آموزش از شرکت i3D در این آموزش طریق گرفتن رندر با منتال ری در سافت امیج یاد داده میشه.

I3D Tutorials Rendering With Softimage XSI vII Mental Ray

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This training series dives deep into the mental ray renderer for Softimage. Advanced techniques are covered for rendering out production scenes, designed to teach the user how to take advantage of the many powerful features of this industry standard renderer. Traditional methods of direct and indirect illumination are shown in explicit detail, including the use of Global Illumination and Final Gathering.

Also covered are new features of the latest version of mental ray that is integrated with Softimage, including new shaders such as Photographic Exposure, Portal Lights, and more. With the release of Softimage 7, mental ray now comes with Importons which are also covered in this training product, as well as how to use Importons for production. You will be shown how to use different professional techniques for lighting both photorealistic scenes, and projects that require more artistic freedom to achieve a desired look. Among the new features also covered in Softimage 7, is the new Ambient Occlusion Caching and much more. This training product includes all project files and assets needed to follow along with the instructor. Project files require Softimage 7.0.

Video Breakdown:

• 00 Intro
• 01 Project Manager
• 02 Render Region
• 03 Render Preview
• 04 Standard Lights
• 05 Area Lights
• 08 mental ray Options
• 06 Space Part 01
• 07 Space Part 02
• 09 Dungeon Part 01
• 10 Dungeon Part 02
• 11 Dungeon Part 03
• 12 Dungeon Part 04
• 13 Dungeon Part 05
• 14 Dungeon Part 06
• 15 Dungeon Part 07
• 16 Importons Part 01
• 17 Importons Part 02
• 18 ArchViz Part 01
• 19 ArchViz Part 02
• 20 ArchViz Part 03
• 21 FG Exact Mode
• 22 FG Animation
• 23 Ambient Occlusion
• 24 Conclusion

کد:
[URL]http://www.filesonic.com/file/1448127624/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part1.rar[/URL]
[URL]http://www.filesonic.com/file/1448127894/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part2.rar[/URL]
[URL]http://www.filesonic.com/file/1448127844/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part3.rar[/URL]

کد:
[URL]http://www.wupload.com/file/57203727/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part1.rar[/URL]
[URL]http://www.wupload.com/file/57203844/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part2.rar[/URL]
[URL]http://www.wupload.com/file/57203838/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part3.rar[/URL]

کد:
[URL]http://www.uploadstation.com/file/yCTV3RY/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/xvSFuMH/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part2.rar[/URL]
[URL]http://www.uploadstation.com/file/hgeNewC/I3D_Tutorials_Rendering_With_Softimage_XSI_vII_Mental_Ray.part3.rar[/URL]


Good Luck
 
آموزش HDRI در سافت میج و فتوشاب

Digital-tutors : HDRI Workflow with XSI and Photoshop

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Learn the fundamentals of High Dynamic Range Imaging and a proven workflow to creating and using HDR Images for a multitude of scenarios and projects. Contains over 2 hours of project-driven training for artists learning the creative and technical processes of HDRI and image-based lighting with XSI and Photoshop.
Popular highlights include:
Understanding Properties of HDR Images
Using 32-bit Color Space
32-bit Image vs. 8-bit Image
Shooting Multiple Exposures with Camera
Bracketed Camera Exposures
Using Mirrored Ball for Environments
Naming and Organization of Exposure Sequences
Assembling Multiple Exposures into one HDR Image
Assembling Panoramic HDR Images
Removing Unwanted Subjects from Images
Color Correcting and Image Enhancement
Adjustment Layers for Image Alterations
Tone Mapping HDR Image for Low Dynamic Range Output
Setting up Image-based Lighting in XSI
Final Gathering in XSI
Setting up Multiple Render Passes
Rendering HDR Images from mental ray
DigitalTutors - HDRI Workflow with XSI and Photoshop

کد:
[URL]http://www.filesonic.com/file/1448124074/HDRI_Workflow_with_XSI_and_Photoshop.part1.rar[/URL]
[URL]http://www.filesonic.com/file/1448124124/HDRI_Workflow_with_XSI_and_Photoshop.part2.rar[/URL]
[URL]http://www.filesonic.com/file/1448124084/HDRI_Workflow_with_XSI_and_Photoshop.part3.rar[/URL]

کد:
[URL]http://www.wupload.com/file/57203144/HDRI_Workflow_with_XSI_and_Photoshop.part1.rar[/URL]
[URL]http://www.wupload.com/file/57203432/HDRI_Workflow_with_XSI_and_Photoshop.part2.rar[/URL]
[URL]http://www.wupload.com/file/57203148/HDRI_Workflow_with_XSI_and_Photoshop.part3.rar[/URL]

کد:
[URL]http://www.uploadstation.com/file/BUfjZMm/HDRI_Workflow_with_XSI_and_Photoshop.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/UzVhDmD/HDRI_Workflow_with_XSI_and_Photoshop.part2.rar[/URL]
[URL]http://www.uploadstation.com/file/QdWgtS5/HDRI_Workflow_with_XSI_and_Photoshop.part3.rar[/URL]

Good Luck











 
آموزش ICE و Lagoa در سافت امیج 2011 آموزش خیلی خوبیه از دست ندینیش.................

Digital-Tutors : Professional Series - Particle Integration with ICE and Lagoa in Softimage 2011

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n this high-level course we will learn how to handle data between ICE clouds and get around many common issues in ICE and Lagoa.

The objectives for this fast-pace, intensive course include successfully transferring data between two ICE trees, create custom particle effects and understand how data flows in Softimage. By the end of this training, you will have the ability to solve these types of ICE problems in your own projects. Before we start, I recommend you have experience using Softimage and ICE as we cover what would normally take hours to accomplish in a shorter span of time. If you are an artist new to Softimage, ICE or Lagoa, we have several courses to get you started.

12 videos in this course

1. Introduction and project overview
2. Technical and ICE related problems solved in this sequence
3. Randomly rotating our particles and previewing the orientation
4. Creating a time-interpolated attribute using various nodes
5. Sending data and killing our particles on collision
6. Breaking Context using Filter and Get Maximum in Set
7. Transferring and Filtering data between the point clouds
8. Building a better particle death and data transfer system
9. Troubleshooting setting kinematics and vector rotation issues
10. Creating Lagoa liquid rivulets using a selective neighbor force
11. Brute-force caching this complex particle simulation
12. Polygonizer caching, scene crash fixes and render settings


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کد:
[URL]http://www.filesonic.com/file/1507411494/_DT_Pro.S[/URL] - Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part1.rar
[URL]http://www.filesonic.com/file/1507451834/_DT_Pro.S[/URL] - Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part2.rar


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کد:
[URL]http://www.fileserve.com/file/PD8rDQp/_DT_Pro.S[/URL] - Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part1.rar
[URL]http://www.fileserve.com/file/8JGTzZN/_DT_Pro.S[/URL] - Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part2.rar


1337841.png

کد:
[URL]http://www.uploadstation.com/file/tGT2n2A/_DT_Pro.S_-_Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/SUBamhR/_DT_Pro.S_-_Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part2.rar[/URL]


1337851.png

کد:
[URL]http://www.wupload.com/file/64814178/_DT_Pro.S_-_Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part1.rar[/URL]
[URL]http://www.wupload.com/file/64815932/_DT_Pro.S_-_Particle_Integr_with_ICE.and.Lagoa.in.Softimage2011.part2.rar[/URL]

شاد باشید.


 
سلام دوستان
آموزشهای جدید شرکت دیجیتال تورس در نیت پخش شد آنهای که میخوان سافت امیج رو یاد بگیرند این آموزشها بهترین آموزشها هست همه اینها روی سافت امیج 2012 آموزش داده میشه.

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Digital-Tutors : Procedural ICE Modeling in Softimage 2012
2 hrs. 7 min. |Released on August 1, 2011 |Project Files Included (10 MB)
Required Software: Softimage 2012 SP1


n this course we will take a look at building an advanced ICE modeling compound to control the copying of an element with two control curves.

We’ll begin this project by creating ICE extrusions with curves and strands to create our base stair element. We'll then create copies of our element inside an empty mesh. Then we'll create a control curve, find the transformations at various locations along the curve, and transform our copies to be on the curve. We'll then create a second curve to control other aspects of our copies and package everything into a compound. We'll then learn how to create controls to easily modify our copies without having to understand our ICE tree.

20 videos in this course

1. Introduction and project overview
2. Exploring the power of Procedural ICE Modeling
3. Initial object creation and node set-up to extrude a model
4. Modifying various nodes and meshes to change our model
5. Using Create Copies from Polygon Mesh for the staircase
6. Using Transform per Copy to modify each element
7. Using Get Copy Index to create additive transforms
8. Finding position data on a curve
9. Spreading our steps along the curve based on Copy Index
10. Calculating how many steps to place based on length and height
11. Cleaning up our ICE Tree by creating compounds
12. Setting the Scale based off a second control curve
13. Rotating the elements with the control curve matrix
14. Combining all our nodes into a Compound for ease of use
15. Building a per-element rotation offset for better control
16. Building scale and transform controllers
17. Building an option to auto-calculate steps or manually set
18. Building a controller to remove or add elements
19. Building a controller to add space between elements
20. Cloning the polygons into a new mesh for easier transforms


کد:
[URL]http://www.filesonic.com/file/1716860641/_DT_P.ICE.Modeling.in.Softimage_2012.part1.rar[/URL]
[URL]http://www.filesonic.com/file/1716872161/_DT_P.ICE.Modeling.in.Softimage_2012.part2.rar[/URL]

کد:
[URL]http://www.fileserve.com/file/MW66a57/_DT_P.ICE.Modeling.in.Softimage_2012.part1.rar[/URL]
[URL]http://www.fileserve.com/file/6vMjAth/_DT_P.ICE.Modeling.in.Softimage_2012.part2.rar[/URL]

کد:
http://www.easy-share.com/1917585905/_DT_P.ICE.Modeling.in.Softimage_2012.part1.rar
http://www.easy-share.com/1917585892/_DT_P.ICE.Modeling.in.Softimage_2012.part2.rar

کد:
[URL]http://www.uploadstation.com/file/TR455vS/_DT_P.ICE.Modeling.in.Softimage_2012.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/8gcv98k/_DT_P.ICE.Modeling.in.Softimage_2012.part2.rar[/URL]

کد:
[URL]http://www.wupload.com/file/112362339/_DT_P.ICE.Modeling.in.Softimage_2012.part1.rar[/URL]
[URL]http://www.wupload.com/file/112362711/_DT_P.ICE.Modeling.in.Softimage_2012.part2.rar[/URL]

موفق باشید.
 
آموزش جدید دیگه در این آموزش طریق ریگ کردن بال پرنده رو در سافت امیج 2012 یاد داده میشه...

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Digital-Tutors : Rigging Wings in Softimage
2 hrs. 41 min.| Released on August 1, 2011|Project Files Included (20 MB)
Required Software: Softimage 2012​

In this collection of lessons we will learn how to rig a wing in Softimage.

In this course, we will learn how to rig a wing in Softimage. We will first cover some things to consider when constructing the control rig. From there, we will set up the wing, step by step, making sure the system we build will be sufficient to the needs of an animator. We’ll also work with custom parameters and expressions to automate certain behaviors so the animator can work faster.

23 videos in this course

1. Introduction and project overview
2. Understanding the wing
3. Preparing the scene
4. Building the wing bones
5. Enveloping the wing
6. Starting on the feather rig
7. Enveloping the feathers to their control system
8. Creating the wing's primary animation controls
9. Auxiliary controls for the wing
10. Connecting the wing bones to their controls
11. Finishing the wing controls
12. Creating custom parameters to fan the feathers
13. Linking the feathers to their fan parameters
14. Setting up the primary feather controls
15. Building controls for fanning the feathers collectively
16. Fanning the feathers collectively
17. Creating controls to deform the middle of each feather
18. Constraining the feather nulls to the mid controls
19. Adding automatic delay via the mid feather controls
20. Automating the collapsing and expanding of the wing
21. Creating a system that will rotate the feathers as the wing folds in
22. Finishing the wing fold system
23. Finalizing the wing rig

کد:
[URL]http://www.fileserve.com/file/anB34hN/_DT_Rigging_Wings_in_Softimage.part1.rar[/URL]
[URL]http://www.fileserve.com/file/k9Tnu4E/_DT_Rigging_Wings_in_Softimage.part2.rar[/URL]
[URL]http://www.fileserve.com/file/yQ9TMXD/_DT_Rigging_Wings_in_Softimage.part3.rar[/URL]
[URL]http://www.fileserve.com/file/cMQ8j9H/_DT_Rigging_Wings_in_Softimage.part4.rar[/URL]

کد:
[URL]http://www.filesonic.com/file/1710745474/[/URL]
[URL]http://www.filesonic.com/file/1710749674/[/URL]
[URL]http://www.filesonic.com/file/1710753894/[/URL]
[URL]http://www.filesonic.com/file/1710754164/[/URL]

کد:
[URL]http://www.uploadstation.com/file/54k6EsN/_DT_Rigging_Wings_in_Softimage.part1.rar[/URL]
[URL]http://www.uploadstation.com/file/p8kFcMN/_DT_Rigging_Wings_in_Softimage.part2.rar[/URL]
[URL]http://www.uploadstation.com/file/8HdsmZZ/_DT_Rigging_Wings_in_Softimage.part3.rar[/URL]
[URL]http://www.uploadstation.com/file/tMazEqu/_DT_Rigging_Wings_in_Softimage.part4.rar[/URL]

کد:
[URL]http://www.wupload.com/file/111857751/_DT_Rigging_Wings_in_Softimage.part1.rar[/URL]
[URL]http://www.wupload.com/file/111858407/_DT_Rigging_Wings_in_Softimage.part2.rar[/URL]
[URL]http://www.wupload.com/file/111857809/_DT_Rigging_Wings_in_Softimage.part3.rar[/URL]
[URL]http://www.wupload.com/file/111849603/_DT_Rigging_Wings_in_Softimage.part4.rar[/URL]

موفق باشید.
 
آموزش دیگه از آموزشهای جدید .........

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Digital Tutors - Introduction to Procedural ICE Modeling in Softimage 2012 | project files | .flv | 487Mb


In this series of lessons we’ll learn how to begin using the powerful ICE procedural modeling tools in Softimage. By harnessing the speed and flexibility of ICE, we can create some amazing effects and unleash our artistic creativity.

We’ll begin this project by learning the new terms and nodes we have access to, such as the topology data type, modeling ICE Trees, and empty meshes. Next we'll learn about some limitations of the topology nodes by creating an ICE tree that deletes all polygons outside a Null. We'll then begin our main shatter project by creating all the objects and nodes to shatter our own object. Then we'll learn methods of controlling our shatter points and correctly setting the Chunk IDs. Finally we will break our chunks out into separate meshes with a compound we will create using the topology nodes. As a bonus, we will set-up a basic rigid-body simulation and learn how to set the center of mass using a quick custom compound.


کد:
[URL]http://www.wupload.com/file/94167037/DTIntroductionProceduralICEModelingSoftimage2012.part1.rar[/URL]
 [URL]http://www.wupload.com/file/94167036/DTIntroductionProceduralICEModelingSoftimage2012.part2.rar[/URL]
 [URL]http://www.wupload.com/file/94165862/DTIntroductionProceduralICEModelingSoftimage2012.part3.rar[/URL]
 [URL]http://www.wupload.com/file/94165922/DTIntroductionProceduralICEModelingSoftimage2012.part4.rar[/URL]
 [URL]http://www.wupload.com/file/94166252/DTIntroductionProceduralICEModelingSoftimage2012.part5.rar[/URL]

کد:
[URL]http://www.fileserve.com/file/5xqvehW/DTIntroductionProceduralICEModelingSoftimage2012.part1.rar[/URL]
 [URL]http://www.fileserve.com/file/S4zMfQr/DTIntroductionProceduralICEModelingSoftimage2012.part2.rar[/URL]
 [URL]http://www.fileserve.com/file/3fTNgd3/DTIntroductionProceduralICEModelingSoftimage2012.part3.rar[/URL]
 [URL]http://www.fileserve.com/file/tVYaEGP/DTIntroductionProceduralICEModelingSoftimage2012.part4.rar[/URL]
 [URL]http://www.fileserve.com/file/Nbe8YHv/DTIntroductionProceduralICEModelingSoftimage2012.part5.rar[/URL]

کد:
[URL]http://www.uploadstation.com/file/Kjw87mX/DTIntroductionProceduralICEModelingSoftimage2012.part1.rar[/URL]
 [URL]http://www.uploadstation.com/file/JH4mnmk/DTIntroductionProceduralICEModelingSoftimage2012.part2.rar[/URL]
 [URL]http://www.uploadstation.com/file/fgUA2K2/DTIntroductionProceduralICEModelingSoftimage2012.part3.rar[/URL]
 [URL]http://www.uploadstation.com/file/fUEpswS/DTIntroductionProceduralICEModelingSoftimage2012.part4.rar[/URL]
 [URL]http://www.uploadstation.com/file/DDJnCRf/DTIntroductionProceduralICEModelingSoftimage2012.part5.rar[/URL]

کد:
http://filepost.com/files/32d45be1/DTIntroductionProceduralICEModelingSoftimage2012.part1.rar/
 http://filepost.com/files/2mf6bd89/DTIntroductionProceduralICEModelingSoftimage2012.part2.rar/
 http://filepost.com/files/8m2mb92a/DTIntroductionProceduralICEModelingSoftimage2012.part3.rar/
 http://filepost.com/files/2fb93m3e/DTIntroductionProceduralICEModelingSoftimage2012.part4.rar/
 http://filepost.com/files/f4f4a8e7/DTIntroductionProceduralICEModelingSoftimage2012.part5.rar/

موفق باشید.


 
آموزش جدید دیگه آموزش منتال ری در سافت امیج 2012 من که میگم با حاله بقیش هم بشما مربوطه...

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Digital-Tutors - Introduction to mental ray in Softimage 2012
2h 27m | Video: VP6 (.flv) 1280x720 15fps 550Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 697MB
Genre: eLearning | Language: English | Level: Beginner

In this series of lessons, we will be exploring the core tools and features of mental ray in Softimage. Having a solid understanding of the features of mental ray is a crucial step toward becoming an efficient and productive rendering artist in Softimage. We will begin our training by learning several methods for simulating realistic indirect lighting in Softimage, such as global illumination, final gather, as well as Importons and Irradiance Particles. We will also explore the use of caustics to simulate the light patterns created as light passes through refractive surfaces. In addition, we will also explore Image-based lighting techniques, camera and environment shaders, utilizing render passes and render channels, as well as many other tools and techniques that will allow you start rendering high quality work for a multitude of projects.

کد:
[URL]http://www.filesonic.com/file/1704936231/DT_MentalRayinSoftimage2012.part1.rar[/URL]
[URL]http://www.filesonic.com/file/1704936201/DT_MentalRayinSoftimage2012.part2.rar[/URL]
[URL]http://www.filesonic.com/file/1704935931/DT_MentalRayinSoftimage2012.part3.rar[/URL]

کد:
[URL]http://www.wupload.com/file/111350542/DT_MentalRayinSoftimage2012.part1.rar[/URL]
[URL]http://www.wupload.com/file/111350538/DT_MentalRayinSoftimage2012.part2.rar[/URL]
[URL]http://www.wupload.com/file/111350537/DT_MentalRayinSoftimage2012.part3.rar[/URL]

موفق باشید
 

meysam.max

New Member
چند آموزش از miVFX
لینک مستقیم هرکدوم رو زیرش گذاشتم ولی فقط یک هفته وقت داره

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miVFX launches its next highly anticipated Softimage Training Video?. or should we say “More than just” Training Video.
This visual adventure goes way beyond button clicks and tool locations, by captivating the viewers creative side. This video creation was designed to showcase talent at work. Featuring Ubisoft’s very own 3D Modeler, Sebastien Giroux, the journey begins with a simple polygon, and turns into a complex mechanical warrior right before your eyes. Edited for time, so that your not waiting around for answers to your questions, we trimmed all the fat and added a killer soundtrack to inspire the mood even further. When it comes to training, AND entertainment, there is clearly only one choice. cmiVFX! Say it to yourself or scream it from a mountain top. It just feels right

کد:
http://www.uploadstation.com/file/qC4atgF/CMIVFX_Advanced_Modeling_Techniques_CGP.part1.rar
http://www.uploadstation.com/file/DQUKXeW/CMIVFX_Advanced_Modeling_Techniques_CGP.part2.rar
http://www.uploadstation.com/file/9YDJwaH/CMIVFX_Advanced_Modeling_Techniques_CGP.part3.rar
http://www.uploadstation.com/file/XpyZWwX/CMIVFX_Advanced_Modeling_Techniques_CGP.part4.rar
مستقیم:
کد:
http://www.filegir.com/files/meysam123456/1313909811_CMIVFX_Advanced_Modeling_Techniques_CGP.part1.rar
http://www.filegir.com/files/meysam123456/CMIVFX_Advanced_Modeling_Techniques_CGP.part2.rar
http://www.filegir.com/files/meysam123456/CMIVFX_Advanced_Modeling_Techniques_CGP.part3.rar
http://www.filegir.com/files/meysam123456/CMIVFX_Advanced_Modeling_Techniques_CGP.part4.rar
Y6CekxH.jpg

In a sea of XSI training materials, only one brand rises above to cater to real world problems in a production environment. cmiVFX created this new ICE video to fill a void in the Softimage | XSI training vertical market. While doing so, we sought the help of ICE Master, Thiago Costa, who is currently dealing with ICE on several projects in a professional production pipeline. This very exciting release is a must have for any and all XSI users and should be the primary tool for anyone migrating from other procedural based FX software packages. When it comes to high end CG and VFX training, there is only once choice… cmiVFX
کد:
http://www.uploadstation.com/file/njGQdhP/CMIVFX_ICE_Production_Workflow_CGP.part1.rar
http://www.uploadstation.com/file/ESnUrr7/CMIVFX_ICE_Production_Workflow_CGP.part2.rar
http://www.uploadstation.com/file/8cE75tf/CMIVFX_ICE_Production_Workflow_CGP.part3.rar
مستقیم:
کد:
http://www.filegir.com/files/meysam123456/CMIVFX_ICE_Production_Workflow_CGP.part1.rar
http://www.filegir.com/files/meysam123456/CMIVFX_ICE_Production_Workflow_CGP.part2.rar
http://www.filegir.com/files/meysam123456/CMIVFX_ICE_Production_Workflow_CGP.part3.rar
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Within this training video Thiago Costa explores the development of a toolset that deals with scalar data in ICE, by showing it in the context of a weightmap tool. He will guide you through his exploration process and implementation of how to use per-point values to capture and store data between different sources, to diffuse data across the mesh, work with time information and much more.
This training video takes focus on this specific toolset that goes from the basic to intermediate level of how to build an ICE system.

کد:
http://www.uploadstation.com/file/nSbrncz/CMIVFX_Scalar_Data_CGP.rar
مستقیم:
کد:
http://www.filegir.com/files/meysam123456/CMIVFX_Scalar_Data_CGP.rar
 
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